Marco Cawthorne
|
25c54af62c
|
Spring cleaning part one.
|
2022-05-11 12:49:04 -07:00 |
Marco Cawthorne
|
cdfae26413
|
ambient_generic: Restructure and network more efficiently.
Client: add support for modelevent 1008 (CHAN_VOICE sound) and 1005 (plays Sentence)
|
2022-04-30 14:02:25 -07:00 |
Marco Cawthorne
|
70f32c97a4
|
NSVehicle: Add method CanDriverCrouch() to deal with player physics restrictions.
|
2022-04-27 15:03:00 -07:00 |
Marco Cawthorne
|
6a658c5268
|
NSVehicle: Add the following methods - HidePlayermodel (for the self-driver) and DriverAnimation. The latter is a gentle request and the mod doesn't have to respect it, but should be used as a fallback.
|
2022-04-15 10:19:22 -07:00 |
Marco Cawthorne
|
f6032484e2
|
NSVehicle: Add new methods: GetExistPos(), HideViewWeapon() and HideCrosshair().
Fix networking bug for when you exist a vehicle.
|
2022-04-07 12:16:07 -07:00 |
Marco Cawthorne
|
a8c8938408
|
NSEntity: New method CreatedByMap(). Additional work towards more vehicle related
code in preparation for WASTES.
|
2022-04-06 16:21:07 -07:00 |
Marco Cawthorne
|
6fb067eed3
|
My name has changed, so an update to the copyright to reflect it.
|
2022-03-11 11:40:43 -08:00 |
Marco Cawthorne
|
249e4bc612
|
Massive revamp of the Nuclide system classes, more efficient networking
and memory usage thanks to intelligent boxing of fields.
Added Util_TimeToString, removed old VOX code, added lots of new helper
classes...
|
2021-10-20 01:19:10 +02:00 |