Marco Cawthorne
2a220fb331
Move base classes out of gs-entbase. This evolution only happened because classes such as CBaseMonster that once existed were replaced and it grew from there.
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Tweak g_developer prints for scripted_sequences.
2022-07-19 15:22:15 -07:00
Marco Cawthorne
66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
Marco Cawthorne
25c54af62c
Spring cleaning part one.
2022-05-11 12:49:04 -07:00
Marco Cawthorne
cdfae26413
ambient_generic: Restructure and network more efficiently.
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Client: add support for modelevent 1008 (CHAN_VOICE sound) and 1005 (plays Sentence)
2022-04-30 14:02:25 -07:00
Marco Cawthorne
70f32c97a4
NSVehicle: Add method CanDriverCrouch() to deal with player physics restrictions.
2022-04-27 15:03:00 -07:00
Marco Cawthorne
6a658c5268
NSVehicle: Add the following methods - HidePlayermodel (for the self-driver) and DriverAnimation. The latter is a gentle request and the mod doesn't have to respect it, but should be used as a fallback.
2022-04-15 10:19:22 -07:00
Marco Cawthorne
f6032484e2
NSVehicle: Add new methods: GetExistPos(), HideViewWeapon() and HideCrosshair().
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Fix networking bug for when you exist a vehicle.
2022-04-07 12:16:07 -07:00
Marco Cawthorne
a8c8938408
NSEntity: New method CreatedByMap(). Additional work towards more vehicle related
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code in preparation for WASTES.
2022-04-06 16:21:07 -07:00
Marco Cawthorne
6fb067eed3
My name has changed, so an update to the copyright to reflect it.
2022-03-11 11:40:43 -08:00
Marco Cawthorne
249e4bc612
Massive revamp of the Nuclide system classes, more efficient networking
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and memory usage thanks to intelligent boxing of fields.
Added Util_TimeToString, removed old VOX code, added lots of new helper
classes...
2021-10-20 01:19:10 +02:00