Marco Cawthorne
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25c54af62c
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Spring cleaning part one.
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2022-05-11 12:49:04 -07:00 |
Marco Cawthorne
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9030ad82d9
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Base_Player: Make sure disconnected clients get removed from other clients.
Menu-FN: Clear Rich-presence when no longer in a game.
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2022-04-26 11:22:12 -07:00 |
Marco Cawthorne
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bbfc8c945c
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BotLib: Prematurely commit all this new nav-stuff because some people like
to compile their games.
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2022-03-13 17:10:12 -07:00 |
Marco Cawthorne
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6fb067eed3
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
Marco Cawthorne
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cba54d3e2b
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Added crossprint, changed input_sequence from int to float as
it's now integrated into the engine, however as a float (blame DP)
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2021-09-15 22:44:31 +02:00 |
Marco Cawthorne
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19065e4810
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Base Game: Adding some base weapon helper functions, will make dealing with
multi-state weapons like shotguns during reloads easier.
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2021-05-25 08:33:35 +02:00 |
Marco Cawthorne
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09528c2944
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Add support for top/bottom color on players and viewmodels.
Fix func_breakable's sound shader from precaching non existing sounds.
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2021-05-20 16:01:07 +02:00 |
Marco Cawthorne
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a3ecd78f17
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
Marco Cawthorne
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64745eb23c
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Overhaul prediction routines by boxing the generic client attributes away
from the game specific code. Add some helper macros... clean a whole bunch
up.
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2021-05-08 17:44:16 +02:00 |
Marco Cawthorne
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44ab18793c
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Rearrange how we execute and time our player animation logic
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2021-04-06 09:18:17 +02:00 |
Marco Cawthorne
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e5ba0406fd
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Added pSeatLocal, which is like pSeat but games no longer break if upstream
Nuclide expects new fields. You might have to migrate some fields over.
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2021-03-31 13:40:27 +02:00 |
Marco Cawthorne
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fc75a1be11
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Base, Half-Life, Counter-Strike, Opposing Force and Scientist Hunt have
now been reworked to have fully networked ammo that's also fully affected
by rollback netcode. Big diff, mods WILL break. Beware.
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2021-02-28 02:31:27 +01:00 |
Marco Cawthorne
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02efa21e3d
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Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
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2021-02-08 13:35:15 +01:00 |