Marco Cawthorne
2526751db1
Clean up some areas where float logic happens to prepare for the compiler flag 'assumeint'
2022-08-10 16:15:44 -07:00
Marco Cawthorne
0d759c724c
Menu-FN: Support for mIRC color codes in the Chat-Room function (fg only)
2021-08-12 12:36:48 +02:00
Marco Cawthorne
407e2deb89
Menu-FN: Allow GAME_DIR to be overriden at a progs.src level
2021-05-28 19:35:41 +02:00
Marco Cawthorne
8e4ec974e0
Menu: Add gameinfo_steambg manifest setting, so we can support background
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images for games designed for the SteamUI-era
2021-05-08 17:20:30 +02:00
Marco Cawthorne
7dcebd140d
Menu-FN: Add proper caching (non-CVAR based) for pkgfile and introvideo
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manifest info. This avoids the headache of engine threading getting in the
way and messing up package manager and what have you on ~some~ systems
2021-03-06 00:23:59 +01:00
Marco Cawthorne
02efa21e3d
Move game-specific sources into their respective mod-dirs. This was planned
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for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00
Marco Cawthorne
97d19c1b37
Add shared/include.src, so we touch gamename/include.src less for global
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changes.
2020-10-30 12:21:00 +01:00
Marco Cawthorne
081d541e9e
Menu: IRC based Chat is now completely implemented using QuakeC. It already works quite well but will need a lot more testing!
2020-06-30 17:14:06 +02:00
Marco Cawthorne
d8f9c545a6
Initial commit of the TCP helper backend that we'll need for the next-gen chat
2020-06-30 13:07:54 +02:00
Marco Cawthorne
324fadd668
Spring cleaning. Prepare for summer! Fixed lots of bugs too:
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v_camroll is now working again.
Counter-Strike is finally getting somewhere again.
Counter-Strike has pseudo spray-patterns now! They're all the same.
func_button now can be programmed to use Sound-Shaders.
The menu handles the vid_conautoscale command autonomously. Set r_autoscale
to 0 if you don't like it.
The menu has an updater, requires a not-yet-pushed build of FTE.
Don't use it yet.
Moved a lot of globals into pSeat's structs to fix splitscreen with them.
Made explosion decals be handled client-side!
Added trigger_look, env_sun and light_environment entities.
2020-04-12 15:50:42 +02:00
Marco Cawthorne
b992dd472d
Menu: Fixed dumping path.
2020-04-08 09:12:22 +02:00
Marco Cawthorne
c6f40c2590
Moved shared Nuclide data into its own folder.
2020-04-08 08:01:52 +02:00
Marco Cawthorne
ab1338bab6
Moved the music-switching logic into the menu, for good reasons.
2020-04-03 15:01:55 +02:00
Marco Cawthorne
c813e49b56
Menu: Lots of work done, like switching player models, sprays -
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IRC chat, custom game installs and listings.
2020-04-01 01:08:01 +02:00
Marco Cawthorne
27707e37b6
Move things from the root src/ dir into the src/shared folder, as that
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makes the most sense.
2019-09-07 05:50:44 +02:00
Marco Cawthorne
b604077d0b
Renamed /Source to /src
2019-09-01 04:35:37 +02:00