Commit Graph

10 Commits

Author SHA1 Message Date
Marco Cawthorne 02efa21e3d Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00
Marco Cawthorne dd741c1c39 Menu: Added fallback mode for missing btns_main.bmp and header_*.bmp files,
also support for basic Quake III Arena player model selection if you happen
to play with that (like Xylemon will!)
2020-12-30 17:19:21 +01:00
Marco Cawthorne d1b1431b8a BotLib: Bots ought to switch weapons now when they pick an item up!
Also moved the way_menu cmd into its own file...
2020-12-28 19:59:37 +01:00
Marco Cawthorne 624a68bf7f Menu-FN: Use the new search_begin flag on the playermodel search paths.
So we can stop looking for just .bmp files. Requires latest FTE.
2020-10-27 05:02:41 +01:00
Marco Cawthorne c033f5d88e Menu: Fix warning by casting explicitly. 2020-07-01 08:31:16 +02:00
Marco Cawthorne f43bc2cf32 update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
Marco Cawthorne 5e936559ea Menu now can scan for non .bmp sprays. 2020-04-04 00:18:05 +02:00
Marco Cawthorne 5dde0fb486 Menu: Switch to the new manifest based mod/game info stuff 2020-04-01 12:27:45 +02:00
Marco Cawthorne c813e49b56 Menu: Lots of work done, like switching player models, sprays -
IRC chat, custom game installs and listings.
2020-04-01 01:08:01 +02:00
Marco Cawthorne b604077d0b Renamed /Source to /src 2019-09-01 04:35:37 +02:00
Renamed from Source/menu-fn/m_customize.cpp (Browse further)