build_editor.sh: build latest WS with WAD/PAK support

This commit is contained in:
Marco Cawthorne 2022-01-23 12:16:05 -08:00
parent 709f0a2297
commit f1ab2201fb
Signed by: eukara
GPG Key ID: C196CD8BA993248A
1 changed files with 10 additions and 0 deletions

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@ -169,6 +169,7 @@ mv_wsfile bitmaps/window3.xpm
mv_wsfile bitmaps/window4.xpm
mkdir -p ../../bin/games
mv_wsfile games/platform.game
mv_wsfile games/goldsrc.game
mkdir -p ../../bin/gl
mv_wsfile gl/lighting_DBS_omni_fp.glp
mv_wsfile gl/lighting_DBS_omni_fp.glsl
@ -185,19 +186,28 @@ mv_wsfile gl/zfill_vp.glp
mv_wsfile gl/zfill_vp.glsl
mkdir -p ../../bin/plugins
mv_wsfile plugins/libarchivezip.so
mv_wsfile plugins/libarchivepak.so
mv_wsfile plugins/libarchivewad.so
mv_wsfile plugins/libentity.so
mv_wsfile plugins/libimage.so
mv_wsfile plugins/libimagehl.so
mv_wsfile plugins/libiqmmodel.so
mv_wsfile plugins/libmapq3.so
mv_wsfile plugins/libmodel.so
mv_wsfile plugins/libshaders.so
mv_wsfile plugins/libmatsys.so
mv_wsfile plugins/libvfspk3.so
mv_wsfile plugins/libbrushexport.so
mv_wsfile plugins/libprtview.so
mkdir -p ../../bin/platform.game
mv_wsfile platform.game/default_build_menu.xml
mkdir -p ../../bin/platform.game/platform
mv_wsfile platform.game/platform/entities.def
mkdir -p ../../bin/goldsrc.game
mv_wsfile goldsrc.game/default_build_menu.xml
mv_wsfile worldspawn
mv_wsfile vmap
printf "Built the editor successfully.\nInsert './worldspawn' to run.\n"