Get rid of those ancient decal precaches.

This commit is contained in:
Marco Cawthorne 2020-04-19 12:01:31 +02:00
parent 8ac5ac7c77
commit e578ffc808
1 changed files with 0 additions and 14 deletions

View File

@ -841,20 +841,6 @@ Whenever the world is fully initialized...
void
CSQC_WorldLoaded(void)
{
precache_pic("{shot1", TRUE);
precache_pic("{shot2", TRUE);
precache_pic("{shot3", TRUE);
precache_pic("{shot4", TRUE);
precache_pic("{shot5", TRUE);
precache_pic("{bigshot1", TRUE);
precache_pic("{bigshot2", TRUE);
precache_pic("{bigshot3", TRUE);
precache_pic("{bigshot4", TRUE);
precache_pic("{bigshot5", TRUE);
precache_pic("{scorch1", TRUE);
precache_pic("{scorch2", TRUE);
precache_pic("{scorch3", TRUE);
/* Primarily for the flashlight */
if (serverkeyfloat("*bspversion") != 30) {
localcmd("r_shadow_realtime_dlight 1\n");