NSMonster: Gib properly using Disappear() instead of Hide()

This commit is contained in:
Marco Cawthorne 2022-12-13 17:45:33 -08:00
parent 711548465a
commit dfcf0d183d
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 2 additions and 1 deletions

View File

@ -200,9 +200,10 @@ NSMonster::Sound(string msg)
void
NSMonster::Gib(void)
{
SetState(MONSTER_DEAD);
SetTakedamage(DAMAGE_NO);
FX_GibHuman(origin, vectoangles(origin - g_dmg_eAttacker.origin), g_dmg_iDamage * 2.0f);
Hide();
Disappear();
}
void