build_game.sh: add SKIP_UPDATE check
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#!/bin/sh
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. ./build.cfg
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if [ "$SKIP_UPDATE" == "1" ]; then
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BUILD_UPDATE=0
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fi
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# if we're attempting to update the projects, check for git
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if [ "$BUILD_UPDATE" -eq 1 ]; then
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if ! [ -x "$(command -v git)" ]; then
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