Platform: Restructure the directory, add example maps and sources.
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COLOR=255 255 255
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ALPHA=255
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SIZE=12
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PATH=fonts/Tahoma.ttf
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COLOR=90 106 80
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ALPHA=255
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platform/data.pk3dir/gfx/cursor.tga → platform/base_textures.pk3dir/gfx/cursor.tga
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platform/data.pk3dir/gfx/cursor.tga → platform/base_textures.pk3dir/gfx/cursor.tga
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platform/data.pk3dir/particles/decal_glass.tga → platform/base_textures.pk3dir/particles/decal_glass.tga
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platform/data.pk3dir/particles/decal_glass.tga → platform/base_textures.pk3dir/particles/decal_glass.tga
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platform/data.pk3dir/particles/decal_shot.tga → platform/base_textures.pk3dir/particles/decal_shot.tga
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platform/data.pk3dir/particles/decal_shot.tga → platform/base_textures.pk3dir/particles/decal_shot.tga
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// Vera Visions Material
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{
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fogParms ( 0.5 0.5 0.5 ) 1024
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surfaceParm fog
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surfaceParm nolightmap
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surfaceParm nonsolid
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surfaceParm trans
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qer_editorImage "textures/sfx/fog.tga"
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qer_trans 0.4
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}
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// Vera Visions Material
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{
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qer_editorImage "textures/liquid/water2.tga"
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sort banner
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qer_trans 0.8
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surfaceParm nonsolid
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surfaceParm trans
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surfaceParm water
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surfaceParm nodlight
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{
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program refract
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map $refraction
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map "textures/liquid/water1_n.tga"
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}
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}
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// Vera Visions Material
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{
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surfaceparm metal
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diffusemap textures/sfx/alpha.tga
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{
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program lightmapped_reflectcube
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map $diffuse
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map $normalmap
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map $reflectcube
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}
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}
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// Vera Visions Material
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{
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polygonOffset 1
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diffusemap "textures/sfx/alpha.tga"
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{
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program lightmapped_reflectcube
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map $diffuse
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map $normalmap
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map $reflectcube
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}
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}
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// Vera Visions Material
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{
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noPicMip
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noMipmaps
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diffusemap "textures/ui/avatar_missing.tga"
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{
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program sprite
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map $diffusemap
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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// Vera Visions Material
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{
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diffusemap "textures/ui/icons/cancel.tga"
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{
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program sprite
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map $diffusemap
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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// Vera Visions Material
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{
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diffusemap "textures/ui/icons/cd.tga"
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{
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program sprite
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map $diffusemap
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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// Vera Visions Material
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{
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diffusemap "textures/ui/icons/console.tga"
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{
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program sprite
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map $diffusemap
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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// Vera Visions Material
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{
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diffusemap "textures/ui/icons/desktop.tga"
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{
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program sprite
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map $diffusemap
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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