func_pushable: func_pushables shouldn't collide with anything but BODY type objects for now
to work around the collision issues on maps such as cs_estate
This commit is contained in:
parent
30195592ce
commit
b3755bf0a2
|
@ -82,10 +82,11 @@ void
|
|||
func_pushable::Respawn(void)
|
||||
{
|
||||
super::Respawn();
|
||||
//SetSolid(SOLID_BSP);
|
||||
SetSolid(SOLID_BSP);
|
||||
SetOrigin(GetSpawnOrigin());
|
||||
SetMovetype(MOVETYPE_STEP);
|
||||
PlayerUse = OnPlayerUse;
|
||||
hitcontentsmaski = CONTENTBIT_BODY; /* don't collide with anything but players */
|
||||
|
||||
if (!m_eCollBox) {
|
||||
m_eCollBox = spawn();
|
||||
|
|
Loading…
Reference in New Issue