func_breakable: This still used Hide() for some reason, changed to Disappear()

Misc cleanup.
This commit is contained in:
Marco Cawthorne 2022-09-02 22:02:54 -07:00
parent 5a7d082af7
commit 9deb12b68d
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
3 changed files with 9 additions and 8 deletions

View File

@ -84,12 +84,15 @@ button_target::Trigger(entity act, int status)
PlayerUse = __NULL__;
SetTakedamage(DAMAGE_NO);
frame = 1 - frame;
/* toggle texture frame */
float new_frame = (GetFrame() >= 1) ? 0 : 1;
SetFrame(new_frame);
UseTargets(act, status, m_flDelay);
}
void
button_target::Damage(void)
{
Trigger(g_dmg_eAttacker, TRIG_TOGGLE); /* TODO: Set state? */
Trigger(g_dmg_eAttacker, TRIG_TOGGLE);
}

View File

@ -61,9 +61,9 @@ void
cycler::Pain(void)
{
if (frame >= modelframecount(modelindex)) {
frame = 0;
SetFrame(0);
} else {
frame += 1;
SetFrame(GetFrame() + 1);
}
SetHealth(9999);
}

View File

@ -296,8 +296,7 @@ func_breakable::Explode(void)
FX_Explosion(rp);
Damage_Radius(rp, this, m_flExplodeMag, m_flExplodeRad, TRUE, 0);
UseTargets(this, TRIG_TOGGLE, 0.0f); /* delay... ignored. */
Hide();
SetSolid(SOLID_NOT);
Disappear();
SetTakedamage(DAMAGE_NO);
}
@ -345,8 +344,7 @@ func_breakable::Death(void)
ScheduleThink(Explode, random(0.0f, 0.5f));
} else {
FX_BreakModel(vlen(size) / 10, absmin, absmax, [0,0,0], GetSurfaceData(SURFDATA_MATERIAL));
Hide();
SetSolid(SOLID_NOT);
Disappear();
SetTakedamage(DAMAGE_NO);
UseTargets(eActivator, TRIG_TOGGLE, 0.0f);
}