build.cfg: Bump BUILD_ENGINEREVISION to include qqshka's FTEQW fix.

This commit is contained in:
Marco Cawthorne 2022-07-19 18:09:40 -07:00
parent 356319a7b7
commit 8fccdcbad1
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
4 changed files with 5 additions and 5 deletions

View File

@ -32,7 +32,7 @@ BUILD_IQMTOOL=1
BUILD_IMGTOOL=1
# Specify which engine revision to build, these are considered 'stable'; 0 = latest
BUILD_ENGINEREVISION=6282
BUILD_ENGINEREVISION=6283
# Whether or not to run 'git pull' or 'svn up' before building a component
BUILD_UPDATE=1

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@ -108,10 +108,9 @@ trigger_counter::Trigger(entity act, int state)
void
trigger_counter::Respawn(void)
{
InitBrushTrigger();
m_iValue = 0;
m_iCounted = 0;
SetSolid(SOLID_TRIGGER);
InitBrushTrigger();
}
void

View File

@ -219,6 +219,8 @@ trigger_hurt::Touch(entity eToucher)
void
trigger_hurt::Respawn(void)
{
InitBrushTrigger();
if (HasSpawnFlags(SF_HURT_OFF)) {
Trigger(this, TRIG_OFF);
} else {

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@ -105,9 +105,8 @@ trigger_once::Touch(entity eToucher)
void
trigger_once::Respawn(void)
{
m_iValue = 0;
SetSolid(SOLID_TRIGGER);
InitBrushTrigger();
m_iValue = 0;
}
void