Add client-side stub for function Weapons_SwitchBest.
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@ -26,3 +26,13 @@ void Weapons_UpdateAmmo(NSClientPlayer, int, int, int);
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void Weapons_SetGeomset(string);
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#endif
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#endif
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#ifdef CLIENT
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void
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Weapons_SwitchBest(NSClientPlayer pl, optional float skip)
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{
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}
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#endif
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