Counter-Strike: Mark hostage_entity as MULTIPLAYER available.

This commit is contained in:
Marco Cawthorne 2020-06-25 11:06:02 +02:00
parent 980fe8f864
commit 7611796555
1 changed files with 1 additions and 0 deletions

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@ -192,6 +192,7 @@ hostage_entity::hostage_entity(void)
m_talkFollow = "";
m_talkStopFollow = "";
spawnflags |= MSF_MULTIPLAYER;
model = "models/hostage.mdl";
netname = "Hostage";
base_health = 100;