get_gamepacks.sh: don't grab manifests when updating any more, as they're redundant for gamepacks

This commit is contained in:
Marco Cawthorne 2021-06-05 16:17:10 +02:00
parent ad91caf057
commit 5ae86119b0
2 changed files with 0 additions and 2 deletions

View File

@ -163,7 +163,6 @@ mv_wsfile gl/zfill_fp.glp
mv_wsfile gl/zfill_fp.glsl
mv_wsfile gl/zfill_vp.glp
mv_wsfile gl/zfill_vp.glsl
mv_wsfile global.xlink
mkdir -p ../../bin/plugins
mv_wsfile plugins/libarchivezip.so
mv_wsfile plugins/libentity.so

View File

@ -13,7 +13,6 @@ grab_mod()
fi
cd "$SCRPATH"
wget -O $1.fmf http://www.frag-net.com/mods/$1.fmf
}
grab_mod gearbox https://www.github.com/eukara/freegearbox