build_editor.sh: append LD/CFLAGS differently to support more shells

This commit is contained in:
Marco Cawthorne 2021-06-26 21:57:09 +02:00
parent 6edba5dad4
commit 54cd7e2ccf
1 changed files with 5 additions and 5 deletions

View File

@ -26,18 +26,18 @@ else
fi
if [ "$BUILD_DEBUG" -eq 1 ]; then
WS_CFLAGS="-g "
WS_CFLAGS="-g"
fi
# handle search directories and platform specific libraries
if [[ "$COMPILE_SYS" == "OpenBSD" ]]; then
WS_CFLAGS+="-I/usr/local/include -I/usr/local/include/gtkglext-1.0 -I/usr/local/lib/gtkglext-1.0/include -I/usr/local/include/libxml2/"
WS_LDFLAGS+="-L/usr/local/lib"
WS_CFLAGS="$WS_CFLAGS -I/usr/local/include -I/usr/local/include/gtkglext-1.0 -I/usr/local/lib/gtkglext-1.0/include -I/usr/local/include/libxml2/"
WS_LDFLAGS="$WS_LDFLAGS -L/usr/local/lib"
WS_CC=cc
WS_CXX=c++
else
WS_CFLAGS+=""
WS_LDFLAGS+="-ldl"
WS_CFLAGS="$WS_CFLAGS"
WS_LDFLAGS="$WS_LDFLAGS -ldl"
WS_CC=gcc
WS_CXX=g++
fi