README: Add notice for Windows users

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Marco Cawthorne 2021-01-16 17:31:56 +01:00
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@ -21,6 +21,8 @@ while also building binaries that are crucial to running and building the game-l
(which is all QuakeC) and putting them into the ./bin directory.
Launch the engine with the 'nuclide' and 'nuclide-ds' scripts.
On Windows, please use cygwin for a sensible experience.
The 'build_editor.sh' script clones the **WorldSpawn** Git repository and installs them into the ./bin directory.
Use the 'worldspawn' and 'vmap' scripts to launch to ensure consistency.