build_engine.sh: Disable bullet plugin building, as that part in the engine is seemingly abandoned.

This commit is contained in:
Marco Cawthorne 2021-01-16 20:15:52 +01:00
parent bd98047ff9
commit 44f3004047
1 changed files with 3 additions and 5 deletions

View File

@ -5,7 +5,6 @@ FTE_MAKEFILE=./src/engine/engine/Makefile
BUILD_SDL2=0
BUILD_DEBUG=1
COMPILE_SYS=$(uname)
PLUGINS="bullet"
# Check how many cores/processors we should use for building
if ! [ -x "$(command -v nproc)" ]; then
@ -33,7 +32,6 @@ else
elif [[ "$COMPILE_SYS" == "OpenBSD" ]]; then
PLATFORM=bsd
OUTPUT=$OUTPUT/fteqw-gl
PLUGINS=""
elif [[ "$COMPILE_SYS" == "FreeBSD" ]]; then
PLATFORM=bsd
OUTPUT=$OUTPUT/fteqw-gl
@ -63,7 +61,7 @@ else
cd ./engine/engine
fi
gmake -j $BUILD_PROC makelibs NATIVE_PLUGINS=$PLUGINS FTE_TARGET=$PLATFORM
gmake -j $BUILD_PROC makelibs FTE_TARGET=$PLATFORM
gmake -j $BUILD_PROC $MAKETARGET FTE_TARGET=$PLATFORM
cp -v "$OUTPUT" ../../../bin/fteqw
@ -75,8 +73,8 @@ gmake -j $BUILD_PROC iqm-rel
cp -v ./release/iqm ../../../bin/iqm
gmake -j $BUILD_PROC imgtool-rel
cp -v ./release/imgtool ../../../bin/imgtool
gmake -j $BUILD_PROC plugins-rel NATIVE_PLUGINS="bullet"
find ./release/ -name 'fteplug_bullet_*.so' -exec cp -prv '{}' '../../../bin/' ';'
#gmake -j $BUILD_PROC plugins-rel NATIVE_PLUGINS="bullet"
#find ./release/ -name 'fteplug_bullet_*.so' -exec cp -prv '{}' '../../../bin/' ';'
gmake -j $BUILD_PROC plugins-rel NATIVE_PLUGINS="ffmpeg"
find ./release/ -name 'fteplug_ffmpeg_*.so' -exec cp -prv '{}' '../../../bin/' ';'