Client: force set r_fullbrightSkins to 0 because otherwise the engine will mess with lighting on any entity with a colormap

This commit is contained in:
Marco Cawthorne 2022-08-07 15:03:38 -07:00
parent 5ca96bbcd9
commit 409ee3fa1f
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 3 additions and 0 deletions

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@ -85,6 +85,9 @@ CSQC_Init(float apilevel, string enginename, float engineversion)
/* end msg */
print("Client game initialized.\n");
/* because the engine will do really bad hacks to our models otherwise. e.g. R6284 */
cvar_set("r_fullbrightSkins", "0");
}
/*