ambient_generic: fix mix-up of small and medium radius.

also set s_nominaldistance to 1024.
This commit is contained in:
Marco Cawthorne 2024-02-23 13:22:51 -08:00
parent e2ee6987de
commit 34884b68a3
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 3 additions and 3 deletions

View File

@ -240,9 +240,9 @@ ambient_generic::Respawn(void)
if (HasSpawnFlags(AS_ARADIUS)) {
m_flRadius = ATTN_NONE;
} else if (HasSpawnFlags(AS_SRADIUS)) {
m_flRadius = ATTN_IDLE;
} else if (HasSpawnFlags(AS_MRADIUS)) {
m_flRadius = ATTN_STATIC;
} else if (HasSpawnFlags(AS_MRADIUS)) {
m_flRadius = ATTN_IDLE;
} else if (HasSpawnFlags(AS_LRADIUS)) {
m_flRadius = ATTN_NORM;
} else {

View File

@ -463,7 +463,7 @@ initents(void)
g_ents_initialized = TRUE;
/* engine hacks for dedicated servers */
cvar_set("s_nominaldistance", "2048");
cvar_set("s_nominaldistance", "1024");
/* other engine hacks */
cvar_set("sv_nqplayerphysics", "0");