NSRenderableEntity: respect render amount on glowshell intensity

This commit is contained in:
Marco Cawthorne 2023-04-16 11:06:51 -07:00
parent 706241a7b6
commit 277819b904
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 2 additions and 2 deletions

View File

@ -451,7 +451,7 @@ NSRenderableEntity::RenderFXPass(void)
fatness = 0;
colormod = m_vecRenderColor;
forceshader = g_shellchromeshader_cull;
alpha = 1.0;
alpha = m_flRenderAmt;
/* copy entity into rendering queue */
addentity(this);
/* reset */
@ -467,7 +467,7 @@ NSRenderableEntity::RenderFXPass(void)
fatness = 0;
colormod = m_vecRenderColor;
forceshader = g_shellchromeshader;
alpha = 1.0;
alpha = m_flRenderAmt;
/* copy entity into rendering queue */
addentity(this);
/* reset */