2020-11-17 04:03:52 -08:00
|
|
|
#!/bin/sh
|
2020-11-24 08:21:34 -08:00
|
|
|
SCRPATH="$( cd "$( dirname $(readlink -nf $0) )" && pwd )"
|
2020-11-17 04:03:52 -08:00
|
|
|
PATH="$SCRPATH"/bin:"$PATH"
|
|
|
|
|
|
|
|
if [ ! -f "$SCRPATH"/bin/vmap ]; then
|
|
|
|
printf "Map compiler is not present, please run build_editor.sh\n"
|
|
|
|
exit
|
|
|
|
fi
|
|
|
|
|
2021-05-17 09:23:21 -07:00
|
|
|
# Check how many cores/processors we should use for building
|
|
|
|
if ! [ -x "$(command -v nproc)" ]; then
|
|
|
|
# check if we're on OpenBSD then
|
|
|
|
if ! [ -x "$(command -v sysctl)" ]; then
|
|
|
|
BUILD_PROC=1
|
|
|
|
else
|
|
|
|
BUILD_PROC=$(sysctl -n hw.ncpu)
|
|
|
|
fi
|
|
|
|
else
|
|
|
|
BUILD_PROC=$(nproc)
|
|
|
|
fi
|
|
|
|
|
2020-11-24 14:38:36 -08:00
|
|
|
set -e
|
2021-03-09 05:25:59 -08:00
|
|
|
|
|
|
|
if [ "$VMAP_NOBSP" != "1" ]; then
|
2021-10-15 00:37:51 -07:00
|
|
|
"$SCRPATH"/bin/vmap -v -custinfoparms -fs_basepath "$SCRPATH" -fs_game platform -threads $BUILD_PROC $*
|
2021-03-09 05:25:59 -08:00
|
|
|
fi
|
|
|
|
|
|
|
|
if [ "$VMAP_NOVIS" != "1" ]; then
|
2021-08-25 00:02:56 -07:00
|
|
|
if [ "$VMAP_FASTVIS" != "1" ]; then
|
|
|
|
"$SCRPATH"/bin/vmap -vis -v -fs_basepath "$SCRPATH" -fs_game platform $*
|
|
|
|
else
|
|
|
|
"$SCRPATH"/bin/vmap -vis -v -fast -fs_basepath "$SCRPATH" -fs_game platform $*
|
|
|
|
fi
|
2021-03-09 05:25:59 -08:00
|
|
|
fi
|
|
|
|
|
|
|
|
if [ "$VMAP_NOLIGHT" != "1" ]; then
|
2021-09-03 15:05:42 -07:00
|
|
|
if [ "$VMAP_FASTLIGHT" != "1" ]; then
|
|
|
|
"$SCRPATH"/bin/vmap -light \
|
|
|
|
-custinfoparms \
|
|
|
|
-fs_basepath "$SCRPATH" \
|
|
|
|
-v \
|
|
|
|
-fs_game platform \
|
|
|
|
-threads $BUILD_PROC \
|
2021-10-15 00:37:51 -07:00
|
|
|
$*
|
2021-09-03 15:05:42 -07:00
|
|
|
else
|
|
|
|
"$SCRPATH"/bin/vmap -light \
|
|
|
|
-custinfoparms \
|
|
|
|
-fs_basepath "$SCRPATH" \
|
|
|
|
-v \
|
|
|
|
-fs_game platform \
|
|
|
|
-threads $BUILD_PROC \
|
2021-10-15 00:37:51 -07:00
|
|
|
-fast \
|
|
|
|
$*
|
2021-09-03 15:05:42 -07:00
|
|
|
fi
|
2021-03-09 05:25:59 -08:00
|
|
|
fi
|