nuclide/src/shared/NSVehicle.h

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/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
class NSVehicle:NSSurfacePropEntity
{
int m_iVehicleFlags;
int m_iMoveButtons;
vector m_vecMoveValues;
entity m_eDriver;
entity m_eDriver_net;
entity m_eDriverLast;
void(void) NSVehicle;
vector m_vecPlayerPos;
vector angles_net;
vector origin_net;
vector velocity_net;
vector m_vecExitPos;
#ifdef CLIENT
PREDICTED_FLOAT(driver_entnum);
virtual void(void) DriverRelink;
virtual bool(void) IsLocalDriver;
virtual void(void) PredictPreFrame;
virtual void(void) PredictPostFrame;
virtual void(float, float) ReceiveEntity;
virtual void(void) UpdateView;
virtual bool(void) HideViewWeapon;
virtual bool(void) HideCrosshair;
virtual bool(void) HidePlayermodel;
#else
nonvirtual vector(void) GetExitPos;
virtual void(void) EvaluateEntity;
virtual float(entity, float) SendEntity;
virtual void(float) Save;
virtual void(string,string) Restore;
#endif
nonvirtual entity(void) GetDriver;
virtual void(void) PlayerUpdateFlags;
virtual void(void) PlayerAlign;
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virtual void(NSClientPlayer) PlayerEnter;
virtual void(NSClientPlayer) PlayerLeave;
virtual void() PlayerInput;
virtual float(void) DriverAnimation;
virtual bool(void) CanDriverCrouch;
virtual bool(void) PreventPlayerMovement;
virtual bool(void) PreventPlayerFire;
};
enumflags
{
VEHFL_CHANGED_ORIGIN,
VEHFL_CHANGED_ANGLES,
VEHFL_CHANGED_MODELINDEX,
VEHFL_CHANGED_SOLID,
VEHFL_CHANGED_MOVETYPE,
VEHFL_CHANGED_SIZE,
VEHFL_CHANGED_VELOCITY,
VEHFL_CHANGED_DRIVER
};
enumflags
{
VHF_FROZEN,
VHF_NOATTACK
};
#ifdef CLIENT
void basevehicle_readentity(float isnew);
#endif