nuclide/src/gs-entbase/server/func_pushable.cpp

41 lines
1.2 KiB
C++
Raw Normal View History

/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED func_pushable (0 .5 .8) ? SF_TRIGGER SF_TOUCH SF_PRESSURE
"targetname" Name
"target" Target when triggered.
"killtarget" Target to kill when triggered.
STUB!
Trivia:
This entity was introduced in Half-Life (1998).
*/
class func_pushable:func_breakable
{
virtual void(void) touch;
};
2020-03-08 01:59:46 -08:00
void func_pushable::touch(void)
2020-03-08 01:59:46 -08:00
{
if (other.movetype == MOVETYPE_WALK) {
}
velocity = other.velocity * 0.25;
}