nuclide/src/gs-entbase/client/baseentity.cpp

353 lines
7.2 KiB
C++
Raw Normal View History

/*
* Copyright (c) 2016-2019 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
2019-03-13 13:56:43 -07:00
string __fullspawndata;
string Sentences_GetSamples(string);
2019-03-13 13:56:43 -07:00
class CBaseEntity
{
#ifdef GS_RENDERFX
int m_iRenderFX;
float m_iRenderMode;
float m_flRenderAmt;
vector m_vecRenderColor;
#endif
int m_iBody;
float m_flSentenceTime;
sound_t *m_pSentenceQue;
int m_iSentenceCount;
int m_iSentencePos;
2019-03-13 13:56:43 -07:00
string targetname;
string target;
float spawnflags;
2019-03-13 13:56:43 -07:00
void() CBaseEntity;
virtual void() Init;
virtual void() Initialized;
2019-03-13 13:56:43 -07:00
virtual void(string, string) SpawnKey;
virtual void(string) Sentence;
virtual void() ProcessWordQue;
virtual void(float flChanged) ReadEntity;
2020-03-03 13:44:35 -08:00
virtual float(void) predraw;
#ifdef GS_RENDERFX
virtual void() RenderFXPass;
#endif
2019-03-13 13:56:43 -07:00
};
#ifdef GS_RENDERFX
void
CBaseEntity::RenderFXPass(void)
{
colormod = m_vecRenderColor;
alpha = m_flRenderAmt;
switch (m_iRenderMode) {
case RM_NORMAL:
alpha = 1.0f;
break;
case RM_COLOR:
break;
case RM_TEXTURE:
break;
case RM_GLOW:
effects = EF_FULLBRIGHT;
break;
case RM_SOLID:
alpha = 1.0f;
break;
case RM_ADDITIVE:
effects = EF_ADDITIVE;
break;
}
/* messy hologram imitation */
if (m_iRenderFX == RFX_HOLOGRAM) {
float dist;
float r;
r = random() * 0.5f;
makevectors(angles);
if (cltime & 1) {
v_right *= 0.75 + r;
renderflags |= RF_USEAXIS;
} else if (cltime & 2) {
v_up *= 1.0 - (random() * 0.2f);
renderflags |= RF_USEAXIS;
}
dist = vlen(getproperty(VF_ORIGIN) - origin);
if (dist < 256) {
float distalpha = dist / 256;
alpha = 1.0 - distalpha;
alpha -= r;
alpha *= m_flRenderAmt;
} else {
alpha = 0.00001f;
}
colormod *= 0.5;
effects = EF_ADDITIVE;
}
}
#endif
float
CBaseEntity::predraw(void)
2020-03-03 13:44:35 -08:00
{
#ifdef GS_RENDERFX
RenderFXPass();
#endif
/* mouth flapping action */
bonecontrol5 = getchannellevel(this, CHAN_VOICE) * 20;
2020-03-03 13:44:35 -08:00
frame1time += clframetime;
ProcessWordQue();
if (alpha > 0.0)
addentity(this);
2020-03-03 13:44:35 -08:00
return PREDRAW_NEXT;
}
void
CBaseEntity::ProcessWordQue(void)
{
if (time < 1 || !m_iSentenceCount) {
return;
}
if (m_flSentenceTime > time) {
return;
}
sound(this, CHAN_VOICE, m_pSentenceQue[m_iSentencePos].m_strSnd, 1.0, ATTN_NORM, 100, SOUNDFLAG_FOLLOW);
dprint(sprintf("^2CBaseEntity::ProcessWordQue^7: Speaking %s\n", m_pSentenceQue[m_iSentencePos].m_strSnd));
m_iSentencePos++;
if (m_iSentenceCount == m_iSentenceCount) {
memfree(m_pSentenceQue);
m_iSentenceCount = 0;
m_iSentencePos = 0;
m_pSentenceQue = 0;
} else {
m_flSentenceTime = time + m_pSentenceQue[m_iSentenceCount - 1].len;
}
}
/* we'll pass it a sentences.txt word (e.g. !BA_TEST) and start queing it */
void
CBaseEntity::Sentence(string msg)
{
/* not defined */
if (msg == "") {
return;
}
if (m_iSentenceCount) {
memfree(m_pSentenceQue);
m_iSentenceCount = 0;
m_pSentenceQue = 0;
m_iSentencePos = 0;
}
m_iSentenceCount = tokenize(Sentences_GetSamples(msg));
m_pSentenceQue = memalloc(sizeof(sound_t) * m_iSentenceCount);
for (int i = 0; i < m_iSentenceCount; i++) {
m_pSentenceQue[i].m_strSnd = sprintf("%s.wav", argv(i));
m_pSentenceQue[i].len = soundlength(m_pSentenceQue[i].m_strSnd);
m_pSentenceQue[i].m_flPitch = 100;
}
m_flSentenceTime = time;
}
void CBaseEntity::ReadEntity(float flChanged)
{
if (flChanged & BASEFL_CHANGED_ORIGIN) {
origin[0] = readcoord();
origin[1] = readcoord();
origin[2] = readcoord();
}
if (flChanged & BASEFL_CHANGED_ANGLES) {
angles[0] = readfloat();
angles[1] = readfloat();
angles[2] = readfloat();
}
if (flChanged & BASEFL_CHANGED_MODELINDEX) {
modelindex = readshort();
}
if (flChanged & BASEFL_CHANGED_SOLID) {
solid = readbyte();
}
if (flChanged & BASEFL_CHANGED_MOVETYPE) {
movetype = readbyte();
if (movetype == MOVETYPE_PHYSICS) {
movetype = MOVETYPE_NONE;
}
}
if (flChanged & BASEFL_CHANGED_SIZE) {
mins[0] = readcoord();
mins[1] = readcoord();
mins[2] = readcoord();
maxs[0] = readcoord();
maxs[1] = readcoord();
maxs[2] = readcoord();
}
if (flChanged & BASEFL_CHANGED_FRAME) {
2020-03-03 13:44:35 -08:00
frame1time = 0.0;
frame = readbyte();
}
if (flChanged & BASEFL_CHANGED_SKIN) {
skin = readbyte() - 128;
}
if (flChanged & BASEFL_CHANGED_EFFECTS) {
effects = readfloat();
}
if (flChanged & BASEFL_CHANGED_BODY) {
m_iBody = readbyte();
setcustomskin(this, "", sprintf("geomset 1 %i\n", m_iBody));
}
#ifdef GS_RENDERFX
if (flChanged & BASEFL_CHANGED_RENDERFX) {
m_iRenderFX = readbyte();
}
if (flChanged & BASEFL_CHANGED_RENDERMODE) {
m_iRenderMode = readbyte();
}
if (flChanged & BASEFL_CHANGED_RENDERCOLOR) {
m_vecRenderColor[0] = readfloat();
m_vecRenderColor[1] = readfloat();
m_vecRenderColor[2] = readfloat();
}
if (flChanged & BASEFL_CHANGED_RENDERAMT) {
m_flRenderAmt = readfloat();
}
#else
if (flChanged & BASEFL_CHANGED_ALPHA) {
alpha = readfloat();
}
#endif
if (modelindex) {
drawmask = MASK_ENGINE;
} else {
drawmask = 0;
}
setorigin(this, origin);
setsize(this, mins, maxs);
}
void CBaseEntity::SpawnKey(string strField, string strKey)
{
switch (strField) {
/* compiler specific stuff */
case "angle":
case "_minlight":
case "_cs":
break;
2020-03-03 13:44:35 -08:00
case "shadows":
if (stof(strKey) == 1) {
effects &= ~EF_NOSHADOW;
}
break;
2019-03-13 13:56:43 -07:00
case "targetname":
targetname = strKey;
break;
case "target":
target = strKey;
break;
case "origin":
origin = stov(strKey);
setorigin(this, origin);
2019-03-13 13:56:43 -07:00
break;
case "angles":
angles = stov(strKey);
2019-03-13 13:56:43 -07:00
break;
case "model":
model = strKey;
break;
case "style":
style = stof(strKey);
2019-03-13 13:56:43 -07:00
break;
case "color":
color = stov(strKey);
2019-03-13 13:56:43 -07:00
break;
case "movetype":
movetype = stof(strKey);
2019-03-13 13:56:43 -07:00
break;
case "solid":
solid = stof(strKey);
2019-03-13 13:56:43 -07:00
break;
case "scale":
scale = stof(strKey);
2019-03-13 13:56:43 -07:00
break;
case "spawnflags":
spawnflags = stof(strKey);
break;
2019-03-13 13:56:43 -07:00
default:
#ifdef GS_DEVELOPER
print( sprintf( "%s::SpawnKey: Unknown '%s' value '%s'\n",
this.classname, strField, strKey ) );
#endif
2019-03-13 13:56:43 -07:00
}
}
void CBaseEntity::Init(void)
{
2020-03-03 13:44:35 -08:00
effects |= EF_NOSHADOW;
2019-03-13 13:56:43 -07:00
for (int i = 0; i < (tokenize(__fullspawndata) - 1); i += 2) {
SpawnKey(argv(i), argv(i+1));
}
Initialized();
}
void CBaseEntity::Initialized(void)
{
2019-03-13 13:56:43 -07:00
}
void CBaseEntity::CBaseEntity(void)
{
}
/* our EV_SENTENCE event */
void
CBaseEntity_ParseSentence(void)
{
entity ent;
CBaseEntity targ;
string sentence;
float e;
/* parse packets */
e = readentitynum();
sentence = readstring();
ent = findfloat(world, entnum, e);
if (ent) {
targ = (CBaseEntity)ent;
targ.Sentence(sentence);
} else {
print(sprintf("^1CBaseNPC_ParseSentence^7: Entity %d not in PVS\n", e));
}
}