engine/engine/client/sys_dos.c

186 lines
5.5 KiB
C

#include <quakedef.h>
//because cake.
#include "sys_linux.c"
#include <dos.h>
#include <dpmi.h>
_go32_dpmi_registers regs;
int dos_int86(int vec)
{
int rc;
regs.x.ss = regs.x.sp = 0;
rc = _go32_dpmi_simulate_int(vec, &regs);
return rc || (regs.x.flags & 1);
}
static int mouse_buttons;
static int mouse_numbuttons;
static unsigned int dosmousedeviceid;
static unsigned int doskeyboarddeviceid;
#define KBRINGSIZE 256
static struct
{
unsigned char buf[KBRINGSIZE];
int write;
int read;
} kbring;
void TheKBHandler(void)
{ //this needs to be kept simple and small.
//we write to a really simple ringbuffer to avoid needing to lock various code/data pages.
kbring.buf[kbring.write++&(KBRINGSIZE-1)] = inportb(0x60);
outportb(0x20, 0x20);
}
unsigned char keymap[256] =
{
//this is a copy of the US keymap from vanilla quake.
//its so very tempting to switch it to a UK keymap...
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', K_BACKSPACE,K_TAB, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13 , K_CTRL, 'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'' , '`', K_LSHIFT,'\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', K_RSHIFT, '*',
K_ALT, ' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, 0 , 0 , K_HOME,
K_UPARROW, K_PGUP, '-', K_LEFTARROW,'5', K_RIGHTARROW,'+', K_END, // 4
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0 , 0, K_F11,
K_F12, 0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 7
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', K_BACKSPACE,K_TAB, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', 13 , K_CTRL, 'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'\"', '~', K_LSHIFT,'|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', '?', K_RSHIFT, '*',
K_ALT, ' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, 0 , 0 , K_HOME,
K_UPARROW, K_PGUP, '_', K_LEFTARROW,'%', K_RIGHTARROW,'+', K_END, // 4
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
K_F12, 0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
void INS_Init(void)
{
//make sure the kb handler and its data won't get paged out.
_go32_dpmi_lock_code((void *) TheKBHandler, 512);
_go32_dpmi_lock_data((void *) &kbring, sizeof(kbring));
//set up our interrupt handler.
_go32_dpmi_seginfo info;
info.pm_offset = (int) TheKBHandler;
_go32_dpmi_allocate_iret_wrapper(&info);
_go32_dpmi_set_protected_mode_interrupt_vector(9, &info);
}
void Sys_SendKeyEvents(void)
{ //this is kinda silly, but the handler can't do it if we want to be correct with respect to virtual memory.
static int shift_down;
while (kbring.read != kbring.write)
{ //keyboard maps are complicated, annoyingly so. left/right/extended.... and don't get me started on sysreq. some keys don't even have release events!
unsigned char c = kbring.buf[kbring.read++&(KBRINGSIZE-1)];
unsigned int qkey, ukey;
qkey = keymap[c&0x7f];
ukey = (qkey >= 32 && qkey < 127)?keymap[(c&0x7f)|(shift_down?128:0)]:0;
if (c == 0xe0)
{ //extended keys...
if (kbring.buf[kbring.read&(KBRINGSIZE-1)] == 0x1d)
qkey = K_RSHIFT;
else
continue; //annoying extended keys.
ukey = 0;
kbring.read++;
}
if (qkey == K_LSHIFT)
shift_down = (shift_down&~1) | ((c&0x80)?0:1);
if (qkey == K_RSHIFT)
shift_down = (shift_down&~2) | ((c&0x80)?0:2);
// Con_Printf("Keyboard: %x\n", c);
IN_KeyEvent(doskeyboarddeviceid, !(c&0x80), qkey, ukey);
}
}
void INS_Move(float *movements, int pnum)
{
}
void INS_Commands(void)
{
if (!mouse_numbuttons)
return;
regs.x.ax = 11; // read move
dos_int86(0x33);
if (regs.x.cx || regs.x.dx)
{
IN_MouseMove(dosmousedeviceid, false, (short)regs.x.cx, (short)regs.x.dx, 0, 0);
Con_Printf("Mouse Move: %i %i\n", (short)regs.x.cx, (short)regs.x.dx);
}
regs.x.ax = 3; // read buttons
dos_int86(0x33);
int b = mouse_buttons ^ regs.x.bx;
mouse_buttons = regs.x.bx;
for (int i = 0; i < mouse_numbuttons; i++)
{
if (b&(1u<<i))
IN_KeyEvent(dosmousedeviceid, !!(mouse_buttons&(1u<<i)), K_MOUSE1+i, 0);
}
Sys_SendKeyEvents();
}
void INS_ReInit(void)
{
dosmousedeviceid = 0;
mouse_buttons = 0;
mouse_numbuttons = 0;
regs.x.ax = 0;
dos_int86(0x33);
if (!regs.x.ax)
{
Con_Printf ("No mouse found\n");
return;
}
mouse_numbuttons = regs.x.bx;
if (mouse_numbuttons >= 255)
mouse_numbuttons = 2;
if (mouse_numbuttons > 10)
mouse_numbuttons = 10;
Con_Printf("%d-button mouse available\n", mouse_numbuttons);
}
void INS_Shutdown(void)
{
}
void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, unsigned int *qdevid))
{
callback(ctx, "mouse", "dosmouse", &dosmousedeviceid);
callback(ctx, "keyboard", "doskeyboard", &doskeyboarddeviceid);
}
void Sys_Sleep (double seconds)
{
usleep(seconds * 1000000);
}