Commit Graph

372 Commits

Author SHA1 Message Date
Shpoike dbb9aa329a Be more agressive about using our ffmpeg plugin instead of it just failing outright. 2023-08-12 14:04:01 +01:00
Shpoike b5705e4d7e Try to fix up the flatpak build's handling of fmf files. 2023-08-12 14:04:01 +01:00
Shpoike e0c6c78c3d Hexen2: Try to match hexen2's movement speeds more accurately. 2023-08-12 13:59:55 +01:00
Shpoike e292e1bbfb Attempt to do a better job at internationaliation. 2023-08-12 13:59:55 +01:00
Shpoike 997af19495 Add support for eukara's freehl updates. 2023-08-12 13:59:55 +01:00
Shpoike ff80b3bd59 Rework maplist command so mod maps are displayed last instead of first (so nearer the input line instead of the order the engine searches them).
Also .bsp vs .bsp.gz etc maps are now ordered consistently too.
Modifiers like maps/foo#bar.ent are now shown separately in the listing too.
Hide maps that are shadowed by a higher-priority gamedir (so no dupes).
Closes https://github.com/fte-team/fteqw/issues/171
2023-08-12 13:59:55 +01:00
Shpoike 0509f7c83c Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
Fix a024a82b89 Remove NPFTE preprocessor stuff 2023-07-09 20:41:24 +02:00
fhomolka 6d83a3218a
Remove NaCl code (#190)
* Remove the nacl dir

* Remove nacl from ifdef checks shared with other platforms

* Remove nacl from build bash scripts

* More removal of nacl from bash scripts

* Remove nacl-specific code from the engine

* More removal of nacl-specific code from the engine

* remove nacl-specific code from the Quake 3 plugin

* Remove nacl from readme (also seems to have force LF line endings)

* Remove nacl mention from browser.txt

* Remove nacl from Makefile

* Remove nacl from dotnet2005 solution file (lol)

* Correcting an endif, this did not end nacl

* Clarification for NaCL no longer needed

* Left small todo for myself

* Partially undo f44daef091bcc5917b0ddb2cbe41ebdd9738f770
the if preproc checking for `_DEBUG` was incorrectly removed
2023-07-01 15:20:13 -07:00
Marco Cawthorne 2fbf78579d
Fix WinNT server builds by not using snprintf and updating FS_FixupFileCase. 2023-06-23 14:32:20 -07:00
Shpoike eaf59671a4 Messing around with flatpak. 2023-04-17 03:58:21 +01:00
Shpoike 1ce399e969 Fix up some obscure builds. 2023-04-17 03:58:21 +01:00
Shpoike cae062b142 Make updates menu searchable, make qi plugin a little more friendly. 2023-04-17 03:58:21 +01:00
Shpoike 95d25558ef Move broker address to a cvar, so users can actually change it. 2023-04-17 03:58:21 +01:00
Shpoike a5232cfecd Allow manifests to provide signatures for packages. Restart the menus when a package with a menu.dat is enabled. 2023-04-17 03:58:20 +01:00
Shpoike c5f837d468 Rework some hashfunc_t stuff. 2023-04-17 03:58:20 +01:00
Shpoike 854fb60db8 Revert "Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space."
This reverts commit ebbc6c0930.
2023-04-17 03:58:19 +01:00
Marco Cawthorne 177f09c21e
Enable -halflife launch option, tweak paths a little. 2023-04-16 18:34:39 -07:00
Marco Cawthorne ebbc6c0930
Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space. 2023-01-15 15:04:18 -08:00
Spoike fcbfc90892 Make our mini http server report timestamps better, so wget's timestamping is happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:57 +00:00
Spoike 503162aefe Add file uri support, requires a '-allowfileurl' commandline argument.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:39 +00:00
Spoike a0f2ffda90 Try to fix up some ICE quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-07 23:49:33 +00:00
Spoike ce8155f8a1 Only default to sv_listen_nq when running q1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:16 +00:00
Spoike ef74bc83a0 Make it a smidge easier for server admins to run community maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 17:58:33 +00:00
Spoike 73c05fe3b2 Fix up some stubs in the q3 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-03-08 05:32:15 +00:00
Spoike 6ceb76233c Move Quake3 support to a plugin. There's still a number of stubs+bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-03-08 05:31:34 +00:00
Spoike c2633078ff Try to fix up package downloads, and dp-compat downloads too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-03-01 02:51:55 +00:00
Spoike 42430d4712 Fix some misc memory leaks and a few other minor issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-01-30 05:55:01 +00:00
Spoike 578d12f254 Fix some updater issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-01-19 08:27:42 +00:00
Spoike 310f4d0efc Establish equivelence for some of the vanilla+rerelease maps. Some have notable bmodel/start differences so cannot be considered equivelent.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-01-08 10:01:22 +00:00
Spoike 310bf64d83 Try to make sense of steam's multiple library paths on linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-01-08 10:00:55 +00:00
Spoike df1e916717 Ensure package plugins get their packages loaded/purged at appropriate times, without needing an extra fs_restart.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:08 +00:00
Spoike e89cc4dc5a Fix up filesystem plugins slightly. Remove engine references to VPK support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:02 +00:00
Spoike 442d23f226 Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
Add zlib support to the web build, to make running the rerelease's content feasable with a hack to get png files sized right.
Enable botlib in web builds, now that q3's data can be used.
Fix up our webrtc support a little.
Enable the server browser in web builds (rtc hosts only, for now).
A couple of related minor tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:58 +00:00
Spoike 0218f2dcf2 Try to update our javascript.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:50 +00:00
Spoike ca999f6eb4 Embed some basic metadata into plugins. Still needs signatures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-05 05:05:22 +00:00
Spoike c2d3d3a41b Fix up translations stuff with the rereleased version of quake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-23 06:37:21 +00:00
Spoike cf31dcccad Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-19 06:01:42 +00:00
Spoike a23ef7534b Fix 'map qi_package:mapname' not working for previously run packages when current mirror info is not avaialble.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:28 +00:00
Spoike 52ab543bd7 Misc small bugfixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-08-04 21:18:04 +00:00
Spoike 0907e66cff Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:35 +00:00
Spoike 0e6a0b789e Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-07-17 15:11:15 +00:00
Spoike aa4cfe91b9 Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike c035801161 Add support for maps/foo.bsp.xz too, for better compression.
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike 84d6ef3e45 Take extra measures to ensure that zip-in-bsp content is actually used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Spoike 1979150076 Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-28 07:07:48 +00:00
Spoike 2657dce9c8 Fix a couple of crashy issues that were possible with the updates menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike 190070d277 Basic ktx2 support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-09 13:00:21 +00:00
Spoike ee70a255b4 fix some compile issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-17 14:00:51 +00:00
Spoike b9cd6ec91b openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final.
updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue.
updates menu: added a v3 sources format, which should be more maintainable. not final.
updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again).
presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview.
prompts menus: now does word wrapping.
ftemaster: support importing server lists from other master servers (requested by Eukara).
server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so).
qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy.
qcvm: memfill8 builtin now works on createbuffer() pointers.
qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64
qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations.
qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments.
qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that.
qcc: fix up -Fhashonly a little
setrenderer: support for vulkan gpu enumeration.
rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets)
bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code.
(static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance.
pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests.
wayland: fix a crash on startup. mousegrabs now works better.
imagetool: uses sdl for previews.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00