Fix up filesystem plugins slightly. Remove engine references to VPK support.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6100 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2021-11-03 20:31:02 +00:00
parent a096ec87d3
commit e89cc4dc5a
11 changed files with 10 additions and 11 deletions

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@ -528,7 +528,6 @@ SET(FTE_COMMON_FILES
engine/common/fs_stdio.c
engine/common/fs_xz.c
engine/common/fs_zip.c
engine/common/fs_vpk.c
engine/common/gl_q2bsp.c
engine/common/huff.c
engine/common/log.c

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@ -918,7 +918,6 @@ COMMON_OBJS = \
fs_stdio.o \
fs_pak.o \
fs_zip.o \
fs_vpk.o \
fs_dzip.o \
fs_xz.o \
m_download.o \

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@ -167,7 +167,6 @@
//#define IPLOG
//#define MVD_RECORDING
//#define PACKAGEMANAGER
//#define PACKAGE_VPK
//#define SAVEDGAMES
//#define AVAIL_BOTLIB
//#define AVAIL_BZLIB

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@ -54,7 +54,6 @@
#define PACKAGE_PK3 //aka zips. we support utf8,zip64,spans,weakcrypto,(deflate),(bzip2),symlinks. we do not support strongcrypto nor any of the other compression schemes.
#define PACKAGE_Q1PAK //also q2
//#define PACKAGE_DOOMWAD //doom wad support (generates various file names, and adds support for doom's audio, sprites, etc)
#define PACKAGE_VPK //HalfLife2's packages
#define AVAIL_XZDEC //.xz decompression
#define AVAIL_GZDEC //.gz decompression
#define AVAIL_ZLIB //whether pk3s can be compressed or not.

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@ -56,7 +56,6 @@
#define PACKAGE_PK3 //aka zips. we support utf8,zip64,spans,weakcrypto,(deflate),(bzip2),symlinks. we do not support strongcrypto nor any of the other compression schemes.
#define PACKAGE_Q1PAK //also q2
//#define PACKAGE_DOOMWAD //doom wad support (generates various file names, and adds support for doom's audio, sprites, etc)
//#define PACKAGE_VPK //hl2 packages
//#define AVAIL_XZDEC //.xz decompression
//#define AVAIL_GZDEC //.gz decompression
#define AVAIL_ZLIB //whether pk3s can be compressed or not.

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@ -54,7 +54,6 @@
#define PACKAGE_PK3 //aka zips. we support utf8,zip64,spans,weakcrypto,(deflate),(bzip2),symlinks. we do not support strongcrypto nor any of the other compression schemes.
//#define PACKAGE_Q1PAK //also q2
//#define PACKAGE_DOOMWAD //doom wad support (generates various file names, and adds support for doom's audio, sprites, etc)
//#define PACKAGE_VPK //hl2 packages
//#define AVAIL_XZDEC //.xz decompression
#define AVAIL_GZDEC //.gz decompression
#define AVAIL_ZLIB //whether pk3s can be compressed or not.

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@ -101,7 +101,6 @@
#undef USE_INTERNAL_BULLET
#undef USE_INTERNAL_ODE
#undef PACKAGE_DOOMWAD
#undef PACKAGE_VPK
#undef DOOMWADS
#undef MAP_PROC
#undef Q2BSPS

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@ -105,6 +105,7 @@ void FS_UnRegisterFileSystemModule(void *module)
{
if (searchpathformats[i].module == module)
{
searchpathformats[i].extension = NULL;
searchpathformats[i].OpenNew = NULL;
searchpathformats[i].module = NULL;
found = true;
@ -7292,9 +7293,6 @@ void FS_RegisterDefaultFileSystems(void)
FS_RegisterFileSystemType(NULL, "dll", FSZIP_LoadArchive, false); //for plugin metas / self-extracting zips.
FS_RegisterFileSystemType(NULL, "so", FSZIP_LoadArchive, false); //for plugin metas / self-extracting zips.
#endif
#ifdef PACKAGE_VPK
FS_RegisterFileSystemType(NULL, "vpk", FSVPK_LoadArchive, true);
#endif
#ifdef PACKAGE_DOOMWAD
FS_RegisterFileSystemType(NULL, "wad", FSDWD_LoadArchive, true);
#endif

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@ -60,7 +60,6 @@ struct searchpathfuncs_s
//warning: the handle is known to be a string pointer to the dir name
extern searchpathfuncs_t *(QDECL VFSOS_OpenPath) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);
extern searchpathfuncs_t *(QDECL FSZIP_LoadArchive) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);
extern searchpathfuncs_t *(QDECL FSVPK_LoadArchive) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);
extern searchpathfuncs_t *(QDECL FSPAK_LoadArchive) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);
extern searchpathfuncs_t *(QDECL FSDWD_LoadArchive) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);
extern searchpathfuncs_t *(QDECL FSDZ_LoadArchive) (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix);

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@ -1858,6 +1858,10 @@ static void *QDECL PlugBI_GetEngineInterface(const char *interfacename, size_t s
FS_OpenVFS,
FS_NativePath,
COM_EnumerateFiles,
wildcmp,
COM_CleanUpPath,
Com_BlockChecksum,
};
if (structsize == sizeof(funcs))
return &funcs;

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@ -330,6 +330,11 @@ typedef struct //for plugins that need to read/write files...
F(vfsfile_t*,OpenVFS, (const char *filename, const char *mode, enum fs_relative relativeto)); //opens a direct vfs file, without any access checks, and so can be used in threaded plugins
F(qboolean, NativePath, (const char *name, enum fs_relative relativeto, char *out, int outlen));
F(void, EnumerateFiles, (const char *match, int (QDECL *callback)(const char *fname, qofs_t fsize, time_t mtime, void *ctx, struct searchpathfuncs_s *package), void *ctx));
//helpers
F(int, WildCmp, (const char *wild, const char *string));
F(void, CleanUpPath, (char *str));
F(unsigned int,BlockChecksum,(const void *buffer, int length)); //mostly for pack hashes.
#define plugfsfuncs_name "Filesystem"
} plugfsfuncs_t;