Marco Cawthorne
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1152939d93
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Redo spawn logic. start work on info_tfdetect
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2024-03-15 23:21:15 -07:00 |
Marco Cawthorne
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29281e8101
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Bot improvements, some more work done on the grenades.
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2024-01-08 15:34:11 -08:00 |
Marco Cawthorne
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131228db92
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Clean up think calls and fix various linking issues with upstream Nuclide.
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2022-12-22 16:11:13 -08:00 |
Marco Cawthorne
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e3c7d8a1a2
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Make our sentry class use soundDefs
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2022-08-05 14:25:01 -07:00 |
Marco Cawthorne
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369db33689
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item_armor: remove unnecessary .skin assignment
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2022-07-10 15:55:10 -07:00 |
Marco Cawthorne
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4f5fbd81ef
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item_armor: use different colors for the different armor types
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2022-07-10 15:54:10 -07:00 |
Marco Cawthorne
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5af3b4409b
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item_armor: Get the right bbox value, drop to floor upon spawn.
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2022-07-10 15:15:20 -07:00 |
Marco Cawthorne
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e0cc5959c9
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item_armor: correct point values for the different types
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2022-07-10 14:52:43 -07:00 |
Marco Cawthorne
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ba883ac321
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item_armor: add soundDef for pickup sound
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2022-07-10 14:46:53 -07:00 |
Marco Cawthorne
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49f9eec643
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item_armor: Initial implementation. Gives armor points and metal (to engineers)
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2022-07-10 14:18:43 -07:00 |