Marco Cawthorne
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cf46661921
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WEAPON_HAMMER: recalculate v_forward because I forgot to do that in the release
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2024-01-08 15:35:26 -08:00 |
Marco Cawthorne
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6c19e76e78
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Clean up our player enumflags.
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2022-08-07 14:13:35 -07:00 |
Marco Cawthorne
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42555d426d
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Rebased against the latest Nuclide commit.
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2022-03-15 19:33:41 -07:00 |
Marco Cawthorne
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f8fae52db8
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Update copyright information
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2022-03-13 16:55:48 -07:00 |
Marco Cawthorne
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ff1a7bda84
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WEAPON_HAMMER: Adjust primary damage to 50. Get rid of the player specific check.
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2021-06-18 09:23:28 +02:00 |
Marco Cawthorne
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629a9c55aa
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Weapons: Add player model animations for the hammer, shotgun and change the aim animation for the chainsaw to be that of the Egon
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2021-04-10 23:14:28 +02:00 |
Marco Cawthorne
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1d832d131e
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Merged Xylemon's diff that changes hard-coded sounds to sound shaders!
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2021-03-13 03:08:24 +01:00 |
Marco Cawthorne
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a3ef032823
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 11:11:06 +01:00 |