rewolf/src/shared/weapons.qc

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/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
weapon_t w_null = {};
weapon_t g_weapons[] = {
w_null,
w_fists,
w_aicore,
w_gausspistol,
w_shotgun,
w_minigun,
w_beamgun,
w_dml,
w_grenade,
w_chemicalgun
};
#ifdef CLIENT
int(player) gp_inputforward[] = {
__NULL__,
__NULL__,
__NULL__,
w_gausspistol_hudforward,
w_shotgun_hudforward,
__NULL__,
w_beamgun_hudforward,
w_dml_hudforward,
w_grenade_hudforward,
w_chemgun_hudforward
}
int(player) gp_inputback[] = {
__NULL__,
__NULL__,
__NULL__,
w_gausspistol_hudback,
w_shotgun_hudback,
__NULL__,
w_beamgun_hudback,
w_dml_hudback,
w_grenade_hudback,
w_chemgun_hudback
}
int Weapons_InputForward(player pl)
{
if (gp_inputforward[pl.activeweapon] != __NULL__) {
return gp_inputforward[pl.activeweapon](pl);
}
return (1);
}
int Weapons_InputBack(player pl)
{
if (gp_inputback[pl.activeweapon] != __NULL__) {
return gp_inputback[pl.activeweapon](pl);
}
return (1);
}
#endif