75 lines
1.7 KiB
Plaintext
75 lines
1.7 KiB
Plaintext
/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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weapon_t w_null = {};
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weapon_t g_weapons[] = {
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w_null,
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w_fists,
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w_aicore,
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w_gausspistol,
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w_shotgun,
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w_minigun,
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w_beamgun,
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w_dml,
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w_grenade,
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w_chemicalgun
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};
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#ifdef CLIENT
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int(player) gp_inputforward[] = {
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__NULL__,
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__NULL__,
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__NULL__,
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w_gausspistol_hudforward,
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w_shotgun_hudforward,
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__NULL__,
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w_beamgun_hudforward,
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w_dml_hudforward,
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w_grenade_hudforward,
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w_chemgun_hudforward
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}
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int(player) gp_inputback[] = {
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__NULL__,
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__NULL__,
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__NULL__,
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w_gausspistol_hudback,
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w_shotgun_hudback,
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__NULL__,
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w_beamgun_hudback,
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w_dml_hudback,
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w_grenade_hudback,
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w_chemgun_hudback
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}
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int Weapons_InputForward(player pl)
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{
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if (gp_inputforward[pl.activeweapon] != __NULL__) {
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return gp_inputforward[pl.activeweapon](pl);
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}
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return (1);
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}
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int Weapons_InputBack(player pl)
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{
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if (gp_inputback[pl.activeweapon] != __NULL__) {
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return gp_inputback[pl.activeweapon](pl);
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}
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return (1);
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}
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#endif
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