rewolf/src/shared
Marco Cawthorne c1457896fd
entity_digitgod: Initial implementation. With Source like I/O for debugging.
WEAPON_FISTS: make them work again.
WEAPON_SHOTGUN/WEAPON_MACHINEGUN: Spawn decals upon bullet impact.
2024-03-02 00:47:42 -08:00
..
fx_gaussbeam.qc Update copyright information 2022-03-13 16:58:38 -07:00
include.src Rebuild against FreeHL Develop 2023-07-27 23:27:23 -07:00
items.h Update copyright information 2022-03-13 16:58:38 -07:00
player.qc entity_digitgod: Initial implementation. With Source like I/O for debugging. 2024-03-02 00:47:42 -08:00
w_aicore.qc Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances. 2023-10-04 07:58:02 -07:00
w_beamgun.qc Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances. 2023-10-04 07:58:02 -07:00
w_chemicalgun.qc Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances. 2023-10-04 07:58:02 -07:00
w_dml.qc entity_digitgod: Initial implementation. With Source like I/O for debugging. 2024-03-02 00:47:42 -08:00
w_fists.qc entity_digitgod: Initial implementation. With Source like I/O for debugging. 2024-03-02 00:47:42 -08:00
w_gausspistol.qc Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances. 2023-10-04 07:58:02 -07:00
w_grenade.qc Move all decore_ entities into entityDef. Fix a few monster mistakes within their entityDef and add the various alliances. 2023-10-04 07:58:02 -07:00
w_minigun.qc entity_digitgod: Initial implementation. With Source like I/O for debugging. 2024-03-02 00:47:42 -08:00
w_shotgun.qc entity_digitgod: Initial implementation. With Source like I/O for debugging. 2024-03-02 00:47:42 -08:00
weapons.h Rebased against the latest Nuclide commit. 2022-03-15 19:34:43 -07:00
weapons.qc Update copyright information 2022-03-13 16:58:38 -07:00