hhdeath/src/server
Marco Cawthorne 42e7b79622
Lots of HUD, weapon improvements etc.
2024-02-28 22:20:28 -08:00
..
Makefile Initial commit of the fixed codebase 2021-02-11 19:06:14 +01:00
ammo_hd.qc Bring us up to spec with the API 2023-01-18 19:45:26 -08:00
defs.h Server: unreference player.h 2022-04-25 13:34:41 -07:00
gamerules.h Make code build against upstream Nuclide. 2022-11-30 14:29:58 -08:00
gamerules.qc Lots of HUD, weapon improvements etc. 2024-02-28 22:20:28 -08:00
info_runespawn.qc Convert all classes to use the new parent names. The old ones were marked for deprecation long ago. 2022-05-10 14:59:32 -07:00
item_battery.qc Bring us up to spec with the API 2023-01-18 19:45:26 -08:00
item_healthkit.qc Bring us up to spec with the API 2023-01-18 19:45:26 -08:00
item_rune_haste.qc Bring us up to spec with the API 2023-01-18 19:45:26 -08:00
item_rune_stalker.qc Bring us up to spec with the API 2023-01-18 19:45:26 -08:00
item_weaponbox.qc Convert all classes to use the new parent names. The old ones were marked for deprecation long ago. 2022-05-10 14:59:32 -07:00
items.qc items: Implement ::PickupRespawn 2023-02-12 13:03:49 -08:00
progs.src Fix compilation errors against upstream Nuclide 2023-09-18 13:29:32 -07:00
server.qc Update copyright information 2022-03-13 16:56:13 -07:00