Alexander Batalov
d040ea814a
Fix objects being animated while playing movies
2023-01-02 21:15:43 +03:00
Alexander Batalov
03145e4fcd
Fix endgame slideshow issues
...
See #3
Closes #215
2023-01-02 14:34:42 +03:00
Alexander Batalov
812079004c
Make credits fullscreen
...
See #3 , #215
2023-01-02 13:09:03 +03:00
Alexander Batalov
6224af6178
Fix help screen issues
...
Closes #179
2023-01-02 11:13:32 +03:00
Alexander Batalov
a8d3cdd148
Improve worldmap.cc readability
2022-12-31 14:12:04 +03:00
Alexander Batalov
95cc863fde
Fix special encounter icon blinking
2022-12-30 16:45:49 +03:00
Alexander Batalov
cc1562b056
Add fading effects when moving to/from worldmap
...
Follow-up to #193
2022-12-30 00:41:29 +03:00
Alexander Batalov
07f3c82444
Fix map loading background
...
Integrated interface bar area remained visible during map loading.
2022-12-29 23:33:09 +03:00
Alexander Batalov
9976728e04
Fix worldmap background
...
Closes #193
2022-12-29 21:54:40 +03:00
Alexander Batalov
5922d15b1c
Fix various dialog box issues
...
- Better vertical positioning (account for word wrapping)
- Better horizontal positioning (consider both right and left gaps for
calculating available width).
- Prevent vertical text overflow.
2022-12-29 13:02:59 +03:00
Alexander Batalov
248d6dfb92
Add shadow to city labels
2022-12-29 10:43:02 +03:00
Alexander Batalov
73cc93a3e4
Cleanup some interface bar functions
2022-12-29 10:21:15 +03:00
Alexander Batalov
34259269a4
Improve "Whomever is attacking me" targeting
...
Fixes #197
2022-12-29 09:37:51 +03:00
Alexander Batalov
11217974c6
Improve aiFindAttackers
2022-12-28 19:45:17 +03:00
Alexander Batalov
0e13989f9c
Fix critter lists sorting functions
2022-12-28 17:54:09 +03:00
Alexander Batalov
57dcf42b5c
Fix custom disposition button
2022-12-28 17:33:01 +03:00
Alexander Batalov
c2c26db5d9
Fix max throw range calculation
2022-12-28 12:33:10 +03:00
Alexander Batalov
b6ee5fcbe9
Fix configGetIntList
2022-12-28 09:14:30 +03:00
Alexander Batalov
0e11569397
Add ai_check_drugs fixes and improvements ( #29 )
2022-12-28 02:19:43 +03:00
Alexander Batalov
4b137dac5f
Improve graphlib accuracy
2022-12-27 18:59:24 +03:00
Alexander Batalov
1f6d5ebbc9
Improve some color functions readability
2022-12-27 16:27:14 +03:00
Alexander Batalov
462baa0a04
Improve color tables accuracy
2022-12-27 15:51:43 +03:00
Alexander Batalov
b74f3c368b
Fix warning
2022-12-26 12:03:14 +03:00
Alexander Batalov
a05ab09e1b
Cleanup audio IO
2022-12-26 11:48:47 +03:00
Alexander Batalov
1b0cd6d757
Improve SoundDecoder readability
2022-12-25 22:30:31 +03:00
Alexander Batalov
b8dea116ee
Improve Sound readability
2022-12-25 21:56:23 +03:00
Alexander Batalov
e11f1af9ae
Improve combat_ai.cc readability
2022-12-24 14:30:03 +03:00
Alexander Batalov
9c34b26fec
Improve animation.cc readability
2022-12-23 15:49:56 +03:00
Alexander Batalov
9a6d45541f
Rename animationRegisterPing
2022-12-23 15:22:53 +03:00
Alexander Batalov
f4775775b8
Review dude move/run functions
2022-12-23 15:13:05 +03:00
Alexander Batalov
a48d744cde
Improve actions.cc readability
2022-12-23 12:44:52 +03:00
Alexander Batalov
b0cb70ffa6
Fix file existence check
2022-12-23 10:34:20 +03:00
Alexander Batalov
512530c653
Fix building file list on non-Windows platforms
2022-12-23 10:33:16 +03:00
Alexander Batalov
982d4cc0f9
Truncate long names in file picker dialog
2022-12-23 10:30:31 +03:00
Alexander Batalov
3b951b8578
Add opSetWeaponAmmoPid
2022-12-22 20:36:31 +03:00
Alexander Batalov
17a4ee8a68
Add Sfall version opcodes ( #200 )
2022-12-22 20:18:07 +03:00
Alexander Batalov
c85cda4b48
Fix rare crash when using grenades
...
Closes #208
2022-12-22 19:54:04 +03:00
Alexander Batalov
c7ca358295
Rename OBJECT_NO_SAVE flag
2022-12-22 16:49:17 +03:00
Alexander Batalov
96296417c6
Rename OBJECT_NO_REMOVE flag
2022-12-22 16:47:11 +03:00
Alexander Batalov
737076a126
Fix getting elevation of freed object
2022-12-22 14:20:37 +03:00
Alexander Batalov
c0908cf14f
Fix visual artifacts caused by null tiles
2022-12-21 09:18:29 +03:00
Alexander Batalov
343911f736
Fix floor lighting
2022-12-20 18:44:21 +03:00
Alexander Batalov
281c1aa82a
Review tileRenderFloorsInRect
2022-12-20 16:22:56 +03:00
Alexander Batalov
18afce71b0
Review tile_fill_roof
2022-12-20 15:10:42 +03:00
Alexander Batalov
9599d63f45
Review roof_fill_off
2022-12-20 15:09:01 +03:00
Alexander Batalov
ce351988b5
Review roof_fill_on
2022-12-20 15:01:57 +03:00
Alexander Batalov
feb3821565
Fix multiple knockout effects
2022-12-13 23:59:45 +03:00
Alexander Batalov
54eaff26ea
Fix partyMemberIncLevels
2022-12-13 23:35:15 +03:00
Alexander Batalov
5a7ffde45e
Fix max party member level
2022-12-13 23:29:34 +03:00
Alexander Batalov
1c0385ad11
Remove _obj_fix_combat_cid_for_dude
...
The same cid-to-object conversion performed by `combatLoad`.
2022-12-13 23:06:52 +03:00
Alexander Batalov
0fe6d88a3a
Review combatLoad
2022-12-13 23:03:42 +03:00
Alexander Batalov
7596d4d721
Fix combat_is_shot_blocked
2022-12-13 22:18:12 +03:00
Alexander Batalov
8333e553e2
Add SubtileFill
2022-12-13 22:11:37 +03:00
Alexander Batalov
6f62cfd466
Fix critters dying on exit grids
2022-12-13 16:33:19 +03:00
Alexander Batalov
280b55ab05
Add isExitGridPid
2022-12-13 14:34:49 +03:00
Alexander Batalov
e02dcdf69d
Fix car disappearing when using town interface
2022-12-13 13:20:55 +03:00
Alexander Batalov
b5701fb9b9
Fix worldmap scroll down button
2022-12-13 12:45:39 +03:00
Alexander Batalov
c569b879f6
Fix opPrint
2022-12-13 11:35:07 +03:00
Alexander Batalov
b36ac50425
Review windowShow
2022-12-13 10:37:52 +03:00
Alexander Batalov
029a84a113
Review gWindowIndexes
2022-12-13 10:18:02 +03:00
Alexander Batalov
e6fddd6905
Rename window flags
2022-12-13 10:04:05 +03:00
Alexander Batalov
b0b69bd780
Fix wmMapIdxToName
2022-12-09 00:52:03 +03:00
Alexander Batalov
6de4ac87df
Use snprintf
2022-12-08 23:05:50 +03:00
Alexander Batalov
502c920656
Add reportOverloaded
2022-12-08 22:05:54 +03:00
Alexander Batalov
c383fc6b95
Add mobile keyboard support ( #206 )
2022-12-08 20:41:59 +03:00
Alexander Batalov
0d93279a10
Fix missing include
2022-12-08 19:38:55 +03:00
Alexander Batalov
510d7bfe95
Reorganize includes
2022-12-08 19:18:39 +03:00
Alexander Batalov
19d0d2919f
Remove unnecessary includes
2022-12-08 17:29:30 +03:00
Alexander Batalov
42f01c8d45
Remove unused 16bpp code
2022-12-08 17:26:28 +03:00
Alexander Batalov
0474199b5c
Remove unnecessary include
2022-12-08 17:13:06 +03:00
Alexander Batalov
8a4ce6c658
Improve splash screen handling ( #3 )
...
* Fixes splash screens in Olympus
2022-12-08 16:41:55 +03:00
Alexander Batalov
884034f0bf
Refactor stretching blitters
...
* Fixes skipped pixels
* Improves readability
2022-12-08 16:34:38 +03:00
Alexander Batalov
602ef7c1e1
Increase maps ambient sfx capacity
2022-12-08 14:10:31 +03:00
Alexander Batalov
897ff2bbd2
Add dialog options numbering
2022-12-08 10:58:54 +03:00
Alexander Batalov
9ade107e95
Rename Button fields
2022-12-07 16:42:37 +03:00
Alexander Batalov
1698cfa04b
Rename Window fields
2022-12-07 16:39:30 +03:00
Alexander Batalov
59639c60a3
Cleanup
2022-12-07 10:17:48 +03:00
Alexander Batalov
f056f0e131
Add opGetGameMode ( #200 )
2022-12-06 17:46:52 +03:00
Alexander Batalov
dc90beb696
Add game mode tracking
2022-12-06 17:22:30 +03:00
Alexander Batalov
90da2164f2
Fix assignment
2022-12-06 17:13:48 +03:00
Alexander Batalov
9d9e09e80f
Use MESSAGE_LIST_ITEM_FIELD_MAX_SIZE
2022-12-06 12:37:59 +03:00
sonilyan
cd51e0cdd7
Fix crash for msg limit ( #203 )
2022-12-06 12:32:21 +03:00
drjfaust
d49869f45c
Fix several combat bugs ( #204 )
2022-12-06 12:17:11 +03:00
Alexander Batalov
3a541d4b67
Fix endurance label
...
Closes #201
2022-11-10 23:48:09 +03:00
Alexander Batalov
7471f9cdbe
Fix palette fading
2022-11-10 23:43:18 +03:00
Alexander Batalov
fe9ba9171e
Add custom message lists support
...
Closes #130
See #200
2022-11-10 18:07:23 +03:00
Alexander Batalov
6c03e4e293
Fix storing pointers in map global variables
2022-11-09 14:35:07 +03:00
Alexander Batalov
3f25c9265b
Fix arguments order
2022-11-09 13:54:32 +03:00
Alexander Batalov
fa475c754e
Add opReadByte
...
See #200
2022-11-09 13:09:56 +03:00
Alexander Batalov
5e9cf96106
Rename state structs
...
Fixes UB leading to crash when exiting the game
2022-11-09 11:41:53 +03:00
Alexander Batalov
a70912d311
Fix ini section parsing
2022-11-09 11:11:19 +03:00
Alexander Batalov
67351b8b09
Fix player model customization
2022-11-09 10:21:12 +03:00
Alexander Batalov
e0e0a1ee7d
Add Sfall list functions
...
See #200
2022-11-08 22:55:25 +03:00
Alexander Batalov
fa11122f87
Make spatial script finders public
2022-11-08 22:45:30 +03:00
Alexander Batalov
ef54463fcc
Add pc bonus stats opcodes
...
See #200
2022-11-08 18:59:14 +03:00
Alexander Batalov
2255481d50
Add missing header
2022-11-08 18:07:11 +03:00
Alexander Batalov
03a7e2e1b1
Add some Sfall global vars functions
...
See #200
2022-11-08 18:01:00 +03:00
Alexander Batalov
19bcfebe0d
Add ammo/charges opcodes
...
See #200
2022-11-07 20:41:33 +03:00
Alexander Batalov
393d89f8c4
Add some Sfall opcodes
...
See #200
2022-11-07 20:03:04 +03:00
Alexander Batalov
9c6286f94a
Increase number of opcodes
2022-11-07 19:06:37 +03:00
Alexander Batalov
fa058f24b4
Add interface bar side panels
...
See #3
2022-11-07 16:05:34 +03:00
Alexander Batalov
b2420bdc80
Refactor artLock with FrmImage
2022-11-07 13:55:05 +03:00
sonilyan
23bee9fd62
Add IFACE_BAR_WIDTH support ( #188 )
2022-11-07 13:35:22 +03:00
Alexander Batalov
3ec827d5c1
Fix worldmap position calculation
...
Closes #192
2022-11-07 10:59:16 +03:00
Alexander Batalov
c692fc91af
Fix error check
...
Closes #196
2022-11-03 18:16:50 +03:00
Alexander Batalov
a38151bf2c
Reorganize control flow in gdCustomSelect
...
Fixes #198
2022-11-03 18:08:49 +03:00
Alexander Batalov
b689b3a757
Fix combat control fields not being cleared
...
Closes #194
2022-11-03 17:48:34 +03:00
Alexander Batalov
e7d68c4f72
Get rid of PreferenceDescription packing
...
Fixes pointer alignment warnings.
2022-10-30 13:00:43 +03:00
Alexander Batalov
bc43bdc99c
Rename some variables in objectSetLocation
2022-10-30 09:39:43 +03:00
Alexander Batalov
e5aa4a3518
Fix square tiles initial lookup
2022-10-30 09:31:09 +03:00
Alexander Batalov
4e98093d6c
Fix crash when removing all scripts
2022-10-30 09:03:24 +03:00
Alexander Batalov
1342fd3ecf
Fix warning
2022-10-30 08:45:04 +03:00
Alexander Batalov
3015f39368
Review interfaceFontGetStringWidthImpl
2022-10-30 08:41:00 +03:00
Alexander Batalov
37f7ecc1c3
Review SlotMap2Game
2022-10-29 21:27:08 +03:00
Alexander Batalov
bdf2c219ab
Fix error check
2022-10-29 21:09:53 +03:00
Alexander Batalov
3488833c2e
Use SDL for logging
2022-10-29 20:57:11 +03:00
Alexander Batalov
4821cab724
Review tileSetCenter flags
2022-10-29 18:52:22 +03:00
Alexander Batalov
0851354c8a
Rename _square_y
2022-10-29 18:25:28 +03:00
Alexander Batalov
2f42818a33
Review square coords math
2022-10-29 18:23:53 +03:00
Alexander Batalov
12367acb33
Fix byte swapping warnings
2022-10-29 18:17:57 +03:00
Alexander Batalov
caa8b06d4f
Fix UB when parsing encounter table
2022-10-29 18:14:49 +03:00
Alexander Batalov
2b63360b95
Fix memory alignment
2022-10-29 17:26:46 +03:00
Alexander Batalov
8dd8d1c312
Replace random generator
2022-10-29 17:21:54 +03:00
Alexander Batalov
8ee0f478ad
Fix setting managed button procs
2022-10-28 11:02:53 +03:00
Alexander Batalov
9c6daa4abe
Fix selecting managed window
2022-10-28 10:59:38 +03:00
Alexander Batalov
01f264e0c2
Fix color setters
2022-10-28 10:35:22 +03:00
Alexander Batalov
1bbd586cbb
Fix trimming line ending in .lst files
2022-10-26 10:17:39 +03:00
Alexander Batalov
223930c464
Get rid of goto
2022-10-25 17:37:45 +03:00
Alexander Batalov
40510539ee
Fix interface font loading
2022-10-25 15:57:31 +03:00
Alexander Batalov
c47113ca29
Force screen redraw after playing movies
...
Fixes #180
2022-10-25 13:05:09 +03:00
Alexander Batalov
ad9b8586e9
Fix testing pointers for nulls in Nevada
...
Closes #178
2022-10-25 09:57:13 +03:00
sonilyan
5b151634a5
Fix memory alignment ( #187 )
2022-10-25 09:12:54 +03:00
Martin Janiczek
7627092478
Make sfall key naming consistent ( #172 )
2022-10-25 09:05:09 +03:00
Martin Janiczek
b60fe43b06
Refactor: use enum instead of magic numbers ( #176 )
2022-10-25 09:04:42 +03:00
Alexander Batalov
21aec548af
Add iOS support ( #167 )
2022-10-14 11:40:11 +03:00
Alexander Batalov
beb010cd0f
Normalize fade duration
...
See #165
2022-10-11 17:58:02 +03:00
Alexander Batalov
b23d05f850
Fix called shot window freeze
...
See #165
2022-10-10 11:42:10 +03:00
Alexander Batalov
e16659d96d
Fix key processing
...
Fixes buffer-underwrite crash on macOS when scancode is remapped to -1.
2022-10-08 12:32:50 +03:00
Alexander Batalov
4c1020af5f
Fix path handling in _gsound_get_music_path
2022-10-08 10:56:46 +03:00
Alexander Batalov
a4105d5826
Decouple drawing and rendering ( #165 )
2022-10-08 00:54:27 +03:00
Alexander Batalov
ddae4df4ab
Fix red dialog buttons
2022-10-07 23:31:17 +03:00
Alexander Batalov
74a9a9e530
Add audio engine initialization check
...
Fixes various bugs when movie system attemps to create audio buffer with
sound system being disabled via fallout2.cfg.
2022-10-07 15:17:07 +03:00
Alexander Batalov
223d214f57
Review lsgSaveGame
...
* Add scrolling
* Rename variables
2022-10-07 12:04:30 +03:00
Alexander Batalov
a52fd4e70a
Review lsgLoadGame
...
* Add missing cleanup
* Fixes double click handling
* Rename variables
2022-10-07 11:28:42 +03:00
Alexander Batalov
266c727870
Extract renderPresent
2022-10-06 19:10:01 +03:00
Alexander Batalov
54d230432b
Refactor game config with Settings ( #164 )
2022-10-06 16:32:46 +03:00
Alexander Batalov
9663532e44
Add missing elevator ids
2022-10-05 18:29:21 +03:00
Alexander Batalov
a4e9123bcc
Fix crash in obj_use_item_on
2022-10-05 17:55:54 +03:00
Alexander Batalov
08691ce319
Fix incorrect death animation in opKillCritterType
2022-10-05 16:58:57 +03:00
Alexander Batalov
d03fd5e43f
Review opGetMessageString
2022-10-05 16:07:55 +03:00
Alexander Batalov
7ddd8f2894
Fix itemGetQuantity
2022-10-05 15:44:00 +03:00
Alexander Batalov
93a341bbaa
Fix arguments order
2022-10-05 14:59:00 +03:00
Alexander Batalov
d2c4538656
Fix obj_can_see_obj elevation check
2022-10-05 14:56:29 +03:00
Alexander Batalov
8a5c3bc97b
Fix obj_can_hear_obj implementation
2022-10-05 14:38:19 +03:00
Alexander Batalov
db57fe6a5e
Review isWithinPerception
2022-10-05 14:25:36 +03:00
Alexander Batalov
56d798dd12
Display encounter description in one line
2022-10-05 14:20:32 +03:00
Alexander Batalov
90942c46b2
Uninline obj_set_seen
2022-10-05 13:49:18 +03:00
Alexander Batalov
1cda2beef7
Fix looting corpses with NoSteal flag
2022-10-05 13:26:13 +03:00
Alexander Batalov
8754a5d6c9
Rename critter flags
2022-10-05 13:06:49 +03:00
Alexander Batalov
65f43804b3
Rename core
2022-10-05 10:35:05 +03:00
Alexander Batalov
9b150257fb
Rename some input functions
2022-10-05 10:11:47 +03:00
Alexander Batalov
32c7883f82
Cleanup input.h
2022-10-05 09:54:46 +03:00
Alexander Batalov
1c73fb7240
Extract input
2022-10-05 09:23:27 +03:00
Alexander Batalov
cce1bb223e
Handle window size change ( #163 )
2022-10-04 13:15:54 +03:00
Alexander Batalov
624076ae9b
Fix Doctor skill usage
2022-10-04 09:23:17 +03:00
Alexander Batalov
8d61a19dbe
Remove declarations
2022-10-03 18:11:55 +03:00
Alexander Batalov
0264c00ab8
Extract keyboard
2022-10-03 16:42:34 +03:00
Alexander Batalov
e1f22b8218
Review game state functions
2022-10-03 15:54:18 +03:00
Alexander Batalov
fe4c125474
Fix crash when dialog speaker destroys itself
...
See #162
2022-10-03 15:04:30 +03:00
Alexander Batalov
56d27400ac
Add missing include
2022-10-03 14:52:47 +03:00
Alexander Batalov
b5681984cd
Extract mouse
2022-10-03 12:41:33 +03:00
Alexander Batalov
a541d0f24a
Fix type warnings
2022-10-03 10:19:22 +03:00
Alexander Batalov
20a41088c6
Remove trap.cc
2022-10-03 10:01:42 +03:00
Alexander Batalov
16ab9cb958
Fix lock check
2022-10-03 09:38:43 +03:00
Alexander Batalov
5f9ceb7f5d
Extract vcr
2022-10-03 09:37:05 +03:00
Alexander Batalov
a1c1e03da0
Refactor artLockFrameData with FrmImage
2022-09-26 16:09:22 +03:00
Alexander Batalov
ac0a044a32
Refactor artLockFrameData with FrmImage
2022-09-26 15:17:22 +03:00
Alexander Batalov
4aae167bd8
Refactor artLockFrameData with FrmImage
2022-09-26 11:55:06 +03:00
Alexander Batalov
2e5be31ed4
Refactor artLockFrameData with FrmImage
2022-09-26 11:14:11 +03:00
Alexander Batalov
45278f66a5
Refactor artLockFrameData with FrmImage
2022-09-26 10:36:54 +03:00
Alexander Batalov
2205077d36
Refactor artLockFrameData with FrmImage
2022-09-26 10:28:44 +03:00
Alexander Batalov
67f966f7a9
Refactor artLockFrameData with FrmImage
2022-09-24 22:53:25 +03:00
Alexander Batalov
463968d798
Refactor artLockFrameData with FrmImage
2022-09-24 21:29:50 +03:00
Alexander Batalov
109dc6680c
Refactor artLockFrameData with FrmImage
2022-09-24 21:22:40 +03:00
Alexander Batalov
23c5f070fa
Refactor artLockFrameData with FrmImage
2022-09-24 21:04:32 +03:00
Alexander Batalov
fd9843f8dc
Fix type warning
2022-09-24 19:43:27 +03:00
Alexander Batalov
443070226f
Refactor artLockFrameData with FrmImage
2022-09-24 19:41:25 +03:00
Alexander Batalov
db63d8a085
Refactor artLockFrameData with FrmImage
2022-09-24 18:15:52 +03:00
Alexander Batalov
f203cfcc83
Refactor artLockFrameData with FrmImage
2022-09-24 17:31:13 +03:00
Alexander Batalov
9ceb490f72
Refactor artLockFrameData with FrmImage
2022-09-24 17:03:50 +03:00
Alexander Batalov
5b7a676b35
Refactor artLockFrameData with FrmImage
2022-09-24 16:51:16 +03:00
Alexander Batalov
e50e26cf87
Refactor artLockFrameData with FrmImage
2022-09-24 16:39:15 +03:00
Alexander Batalov
f59c072d68
Add FrmImage
2022-09-24 16:14:54 +03:00
Alexander Batalov
79c396c1a0
Uninline characterSelectorWindowFatalError
2022-09-24 10:28:30 +03:00
Alexander Batalov
9bb053b3ba
Add namespace ( #155 )
2022-09-23 15:43:44 +03:00
Alexander Batalov
3168c2ec09
Improve some combat functions readability
2022-09-23 14:01:39 +03:00
Alexander Batalov
c521dcaf57
Fix storing pointers in map local variables
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Closes #152
2022-09-22 12:45:58 +03:00
Alexander Batalov
9864a2551d
Uninline mapSetEnteringLocation
2022-09-15 19:59:16 +03:00
Alexander Batalov
dea8c98399
Decompile square_init
2022-09-15 18:25:48 +03:00
Alexander Batalov
108a20ef27
Decompile mapLocalVariablesLoad
2022-09-15 18:22:27 +03:00