Uninline characterSelectorWindowFatalError
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parent
9bb053b3ba
commit
79c396c1a0
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@ -83,6 +83,7 @@ static bool characterSelectorWindowRefresh();
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static bool characterSelectorWindowRenderFace();
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static bool characterSelectorWindowRenderStats();
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static bool characterSelectorWindowRenderBio();
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static bool characterSelectorWindowFatalError(bool result);
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static void premadeCharactersLocalizePath(char* path);
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@ -318,19 +319,19 @@ static bool characterSelectorWindowInit()
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int characterSelectorWindowY = (screenGetHeight() - CS_WINDOW_HEIGHT) / 2;
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gCharacterSelectorWindow = windowCreate(characterSelectorWindowX, characterSelectorWindowY, CS_WINDOW_WIDTH, CS_WINDOW_HEIGHT, _colorTable[0], 0);
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if (gCharacterSelectorWindow == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowBuffer = windowGetBuffer(gCharacterSelectorWindow);
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if (gCharacterSelectorWindowBuffer == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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CacheEntry* backgroundFrmHandle;
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backgroundFid = buildFid(OBJ_TYPE_INTERFACE, 174, 0, 0, 0);
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backgroundFrmData = artLockFrameData(backgroundFid, 0, 0, &backgroundFrmHandle);
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if (backgroundFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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blitBufferToBuffer(backgroundFrmData,
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@ -342,7 +343,7 @@ static bool characterSelectorWindowInit()
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gCharacterSelectorBackground = (unsigned char*)internal_malloc(CS_WINDOW_BACKGROUND_WIDTH * CS_WINDOW_BACKGROUND_HEIGHT);
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if (gCharacterSelectorBackground == NULL)
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goto err;
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return characterSelectorWindowFatalError(false);
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blitBufferToBuffer(backgroundFrmData + CS_WINDOW_WIDTH * CS_WINDOW_BACKGROUND_Y + CS_WINDOW_BACKGROUND_X,
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CS_WINDOW_BACKGROUND_WIDTH,
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@ -359,13 +360,13 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 122, 0, 0, 0);
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gCharacterSelectorWindowPreviousButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowPreviousButtonUpFrmHandle);
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if (gCharacterSelectorWindowPreviousButtonUpFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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fid = buildFid(OBJ_TYPE_INTERFACE, 123, 0, 0, 0);
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gCharacterSelectorWindowPreviousButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowPreviousButtonDownFrmHandle);
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if (gCharacterSelectorWindowPreviousButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowPreviousButton = buttonCreate(gCharacterSelectorWindow,
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@ -382,7 +383,7 @@ static bool characterSelectorWindowInit()
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NULL,
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0);
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if (gCharacterSelectorWindowPreviousButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowPreviousButton, _gsound_med_butt_press, _gsound_med_butt_release);
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@ -391,13 +392,13 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 124, 0, 0, 0);
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gCharacterSelectorWindowNextButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowNextButtonUpFrmHandle);
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if (gCharacterSelectorWindowNextButtonUpFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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fid = buildFid(OBJ_TYPE_INTERFACE, 125, 0, 0, 0);
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gCharacterSelectorWindowNextButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowNextButtonDownFrmHandle);
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if (gCharacterSelectorWindowNextButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowNextButton = buttonCreate(gCharacterSelectorWindow,
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@ -414,7 +415,7 @@ static bool characterSelectorWindowInit()
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NULL,
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0);
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if (gCharacterSelectorWindowNextButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowNextButton, _gsound_med_butt_press, _gsound_med_butt_release);
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@ -423,13 +424,13 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 8, 0, 0, 0);
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gCharacterSelectorWindowTakeButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowTakeButtonUpFrmHandle);
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if (gCharacterSelectorWindowTakeButtonUpFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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fid = buildFid(OBJ_TYPE_INTERFACE, 9, 0, 0, 0);
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gCharacterSelectorWindowTakeButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowTakeButtonDownFrmHandle);
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if (gCharacterSelectorWindowTakeButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowTakeButton = buttonCreate(gCharacterSelectorWindow,
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@ -446,7 +447,7 @@ static bool characterSelectorWindowInit()
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NULL,
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BUTTON_FLAG_TRANSPARENT);
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if (gCharacterSelectorWindowTakeButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowTakeButton, _gsound_red_butt_press, _gsound_red_butt_release);
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@ -455,12 +456,12 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 8, 0, 0, 0);
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gCharacterSelectorWindowModifyButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowModifyButtonUpFrmHandle);
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if (gCharacterSelectorWindowModifyButtonUpFrmData == NULL)
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goto err;
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return characterSelectorWindowFatalError(false);
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fid = buildFid(OBJ_TYPE_INTERFACE, 9, 0, 0, 0);
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gCharacterSelectorWindowModifyButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowModifyButtonDownFrmHandle);
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if (gCharacterSelectorWindowModifyButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowModifyButton = buttonCreate(gCharacterSelectorWindow,
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@ -477,7 +478,7 @@ static bool characterSelectorWindowInit()
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NULL,
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BUTTON_FLAG_TRANSPARENT);
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if (gCharacterSelectorWindowModifyButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowModifyButton, _gsound_red_butt_press, _gsound_red_butt_release);
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@ -486,13 +487,13 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 8, 0, 0, 0);
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gCharacterSelectorWindowCreateButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowCreateButtonUpFrmHandle);
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if (gCharacterSelectorWindowCreateButtonUpFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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fid = buildFid(OBJ_TYPE_INTERFACE, 9, 0, 0, 0);
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gCharacterSelectorWindowCreateButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowCreateButtonDownFrmHandle);
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if (gCharacterSelectorWindowCreateButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowCreateButton = buttonCreate(gCharacterSelectorWindow,
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@ -509,7 +510,7 @@ static bool characterSelectorWindowInit()
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NULL,
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BUTTON_FLAG_TRANSPARENT);
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if (gCharacterSelectorWindowCreateButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowCreateButton, _gsound_red_butt_press, _gsound_red_butt_release);
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@ -518,13 +519,13 @@ static bool characterSelectorWindowInit()
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fid = buildFid(OBJ_TYPE_INTERFACE, 8, 0, 0, 0);
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gCharacterSelectorWindowBackButtonUpFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowBackButtonUpFrmHandle);
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if (gCharacterSelectorWindowBackButtonUpFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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fid = buildFid(OBJ_TYPE_INTERFACE, 9, 0, 0, 0);
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gCharacterSelectorWindowBackButtonDownFrmData = artLockFrameData(fid, 0, 0, &gCharacterSelectorWindowBackButtonDownFrmHandle);
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if (gCharacterSelectorWindowBackButtonDownFrmData == NULL) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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gCharacterSelectorWindowBackButton = buttonCreate(gCharacterSelectorWindow,
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@ -541,7 +542,7 @@ static bool characterSelectorWindowInit()
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NULL,
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BUTTON_FLAG_TRANSPARENT);
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if (gCharacterSelectorWindowBackButton == -1) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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buttonSetCallbacks(gCharacterSelectorWindowBackButton, _gsound_red_butt_press, _gsound_red_butt_release);
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@ -551,16 +552,10 @@ static bool characterSelectorWindowInit()
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windowRefresh(gCharacterSelectorWindow);
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if (!characterSelectorWindowRefresh()) {
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goto err;
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return characterSelectorWindowFatalError(false);
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}
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return true;
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err:
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characterSelectorWindowFree();
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return false;
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}
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// 0x4A7AD4
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@ -1015,6 +1010,15 @@ static bool characterSelectorWindowRenderBio()
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return true;
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}
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// NOTE: Inlined.
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//
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// 0x4A8BD0
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static bool characterSelectorWindowFatalError(bool result)
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{
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characterSelectorWindowFree();
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return result;
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}
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void premadeCharactersInit()
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{
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char* fileNamesString;
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