fallout2-ce/src/sfall_opcodes.cc

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#include "sfall_opcodes.h"
#include <string.h>
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#include "animation.h"
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#include "art.h"
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#include "combat.h"
#include "debug.h"
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#include "game.h"
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#include "input.h"
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#include "interface.h"
#include "interpreter.h"
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#include "item.h"
#include "message.h"
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#include "mouse.h"
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#include "object.h"
#include "party_member.h"
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#include "proto.h"
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#include "scripts.h"
#include "sfall_arrays.h"
#include "sfall_global_vars.h"
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#include "sfall_lists.h"
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#include "stat.h"
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#include "svga.h"
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#include "tile.h"
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#include "worldmap.h"
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namespace fallout {
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static constexpr int kVersionMajor = 4;
static constexpr int kVersionMinor = 3;
static constexpr int kVersionPatch = 4;
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// read_byte
static void opReadByte(Program* program)
{
int addr = programStackPopInteger(program);
int value = 0;
switch (addr) {
case 0x56D38C:
value = combatGetTargetHighlight();
break;
default:
debugPrint("%s: attempt to 'read_byte' at 0x%x", program->name, addr);
break;
}
programStackPushInteger(program, value);
}
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// set_pc_base_stat
static void op_set_pc_base_stat(Program* program)
{
// CE: Implementation is different. Sfall changes value directly on the
// dude's proto, without calling |critterSetBaseStat|. This function has
// important call to update derived stats, which is not present in Sfall.
int value = programStackPopInteger(program);
int stat = programStackPopInteger(program);
critterSetBaseStat(gDude, stat, value);
}
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// set_pc_extra_stat
static void opSetPcBonusStat(Program* program)
{
// CE: Implementation is different. Sfall changes value directly on the
// dude's proto, without calling |critterSetBonusStat|. This function has
// important call to update derived stats, which is not present in Sfall.
int value = programStackPopInteger(program);
int stat = programStackPopInteger(program);
critterSetBonusStat(gDude, stat, value);
}
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// get_pc_base_stat
static void op_get_pc_base_stat(Program* program)
{
// CE: Implementation is different. Sfall obtains value directly from
// dude's proto. This can have unforeseen consequences when dealing with
// current stats.
int stat = programStackPopInteger(program);
programStackPushInteger(program, critterGetBaseStat(gDude, stat));
}
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// get_pc_extra_stat
static void opGetPcBonusStat(Program* program)
{
int stat = programStackPopInteger(program);
int value = critterGetBonusStat(gDude, stat);
programStackPushInteger(program, value);
}
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// get_year
static void op_get_year(Program* program)
{
int year;
gameTimeGetDate(nullptr, nullptr, &year);
programStackPushInteger(program, year);
}
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// in_world_map
static void op_in_world_map(Program* program)
{
programStackPushInteger(program, GameMode::isInGameMode(GameMode::kWorldmap) ? 1 : 0);
}
// set_world_map_pos
static void op_set_world_map_pos(Program* program)
{
int y = programStackPopInteger(program);
int x = programStackPopInteger(program);
wmSetPartyWorldPos(x, y);
}
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// active_hand
static void opGetCurrentHand(Program* program)
{
programStackPushInteger(program, interfaceGetCurrentHand());
}
// set_sfall_global
static void opSetGlobalVar(Program* program)
{
ProgramValue value = programStackPopValue(program);
ProgramValue variable = programStackPopValue(program);
if ((variable.opcode & VALUE_TYPE_MASK) == VALUE_TYPE_STRING) {
const char* key = programGetString(program, variable.opcode, variable.integerValue);
sfallGlobalVarsStore(key, value.integerValue);
} else if (variable.opcode == VALUE_TYPE_INT) {
sfallGlobalVarsStore(variable.integerValue, value.integerValue);
}
}
// get_sfall_global_int
static void opGetGlobalInt(Program* program)
{
ProgramValue variable = programStackPopValue(program);
int value = 0;
if ((variable.opcode & VALUE_TYPE_MASK) == VALUE_TYPE_STRING) {
const char* key = programGetString(program, variable.opcode, variable.integerValue);
sfallGlobalVarsFetch(key, value);
} else if (variable.opcode == VALUE_TYPE_INT) {
sfallGlobalVarsFetch(variable.integerValue, value);
}
programStackPushInteger(program, value);
}
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// get_game_mode
static void opGetGameMode(Program* program)
{
programStackPushInteger(program, GameMode::getCurrentGameMode());
}
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// get_uptime
static void op_get_uptime(Program* program)
{
programStackPushInteger(program, getTicks());
}
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// set_car_current_town
static void op_set_car_current_town(Program* program)
{
int area = programStackPopInteger(program);
wmCarSetCurrentArea(area);
}
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// get_bodypart_hit_modifier
static void op_get_bodypart_hit_modifier(Program* program)
{
int hit_location = programStackPopInteger(program);
programStackPushInteger(program, combat_get_hit_location_penalty(hit_location));
}
// set_bodypart_hit_modifier
static void op_set_bodypart_hit_modifier(Program* program)
{
int penalty = programStackPopInteger(program);
int hit_location = programStackPopInteger(program);
combat_set_hit_location_penalty(hit_location, penalty);
}
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// sqrt
static void op_sqrt(Program* program)
{
ProgramValue programValue = programStackPopValue(program);
programStackPushFloat(program, sqrtf(programValue.asFloat()));
}
// abs
static void op_abs(Program* program)
{
ProgramValue programValue = programStackPopValue(program);
if (programValue.isInt()) {
programStackPushInteger(program, abs(programValue.integerValue));
} else {
programStackPushFloat(program, abs(programValue.asFloat()));
}
}
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// get_proto_data
static void op_get_proto_data(Program* program)
{
size_t offset = static_cast<size_t>(programStackPopInteger(program));
int pid = programStackPopInteger(program);
Proto* proto;
if (protoGetProto(pid, &proto) != 0) {
debugPrint("op_get_proto_data: bad proto %d", pid);
programStackPushInteger(program, -1);
return;
}
// CE: Make sure the requested offset is within memory bounds and is
// properly aligned.
if (offset + sizeof(int) > proto_size(PID_TYPE(pid)) || offset % sizeof(int) != 0) {
debugPrint("op_get_proto_data: bad offset %d", offset);
programStackPushInteger(program, -1);
return;
}
int value = *reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(proto) + offset);
programStackPushInteger(program, value);
}
// set_proto_data
static void op_set_proto_data(Program* program)
{
int value = programStackPopInteger(program);
size_t offset = static_cast<size_t>(programStackPopInteger(program));
int pid = programStackPopInteger(program);
Proto* proto;
if (protoGetProto(pid, &proto) != 0) {
debugPrint("op_set_proto_data: bad proto %d", pid);
programStackPushInteger(program, -1);
return;
}
// CE: Make sure the requested offset is within memory bounds and is
// properly aligned.
if (offset + sizeof(int) > proto_size(PID_TYPE(pid)) || offset % sizeof(int) != 0) {
debugPrint("op_set_proto_data: bad offset %d", offset);
programStackPushInteger(program, -1);
return;
}
*reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(proto) + offset) = value;
}
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// list_begin
static void opListBegin(Program* program)
{
int listType = programStackPopInteger(program);
int listId = sfallListsCreate(listType);
programStackPushInteger(program, listId);
}
// list_next
static void opListNext(Program* program)
{
int listId = programStackPopInteger(program);
Object* obj = sfallListsGetNext(listId);
programStackPushPointer(program, obj);
}
// list_end
static void opListEnd(Program* program)
{
int listId = programStackPopInteger(program);
sfallListsDestroy(listId);
}
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// sfall_ver_major
static void opGetVersionMajor(Program* program)
{
programStackPushInteger(program, kVersionMajor);
}
// sfall_ver_minor
static void opGetVersionMinor(Program* program)
{
programStackPushInteger(program, kVersionMinor);
}
// sfall_ver_build
static void opGetVersionPatch(Program* program)
{
programStackPushInteger(program, kVersionPatch);
}
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// get_weapon_ammo_pid
static void opGetWeaponAmmoPid(Program* program)
{
Object* obj = static_cast<Object*>(programStackPopPointer(program));
int pid = -1;
if (obj != nullptr) {
if (PID_TYPE(obj->pid) == OBJ_TYPE_ITEM) {
switch (itemGetType(obj)) {
case ITEM_TYPE_WEAPON:
pid = weaponGetAmmoTypePid(obj);
break;
case ITEM_TYPE_MISC:
pid = miscItemGetPowerTypePid(obj);
break;
}
}
}
programStackPushInteger(program, pid);
}
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// There are two problems with this function.
//
// 1. Sfall's implementation changes ammo PID of misc items, which is impossible
// since it's stored in proto, not in the object.
// 2. Changing weapon's ammo PID is done without checking for ammo
// quantity/capacity which can probably lead to bad things.
//
// set_weapon_ammo_pid
static void opSetWeaponAmmoPid(Program* program)
{
int ammoTypePid = programStackPopInteger(program);
Object* obj = static_cast<Object*>(programStackPopPointer(program));
if (obj != nullptr) {
if (PID_TYPE(obj->pid) == OBJ_TYPE_ITEM) {
switch (itemGetType(obj)) {
case ITEM_TYPE_WEAPON:
obj->data.item.weapon.ammoTypePid = ammoTypePid;
break;
}
}
}
}
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// get_weapon_ammo_count
static void opGetWeaponAmmoCount(Program* program)
{
Object* obj = static_cast<Object*>(programStackPopPointer(program));
// CE: Implementation is different.
int ammoQuantityOrCharges = 0;
if (obj != nullptr) {
if (PID_TYPE(obj->pid) == OBJ_TYPE_ITEM) {
switch (itemGetType(obj)) {
case ITEM_TYPE_AMMO:
case ITEM_TYPE_WEAPON:
ammoQuantityOrCharges = ammoGetQuantity(obj);
break;
case ITEM_TYPE_MISC:
ammoQuantityOrCharges = miscItemGetCharges(obj);
break;
}
}
}
programStackPushInteger(program, ammoQuantityOrCharges);
}
// set_weapon_ammo_count
static void opSetWeaponAmmoCount(Program* program)
{
int ammoQuantityOrCharges = programStackPopInteger(program);
Object* obj = static_cast<Object*>(programStackPopPointer(program));
// CE: Implementation is different.
if (obj != nullptr) {
if (PID_TYPE(obj->pid) == OBJ_TYPE_ITEM) {
switch (itemGetType(obj)) {
case ITEM_TYPE_AMMO:
case ITEM_TYPE_WEAPON:
ammoSetQuantity(obj, ammoQuantityOrCharges);
break;
case ITEM_TYPE_MISC:
miscItemSetCharges(obj, ammoQuantityOrCharges);
break;
}
}
}
}
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// get_mouse_x
static void opGetMouseX(Program* program)
{
int x;
int y;
mouseGetPosition(&x, &y);
programStackPushInteger(program, x);
}
// get_mouse_y
static void opGetMouseY(Program* program)
{
int x;
int y;
mouseGetPosition(&x, &y);
programStackPushInteger(program, y);
}
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// get_mouse_buttons
static void op_get_mouse_buttons(Program* program)
{
// CE: Implementation is slightly different - it does not handle middle
// mouse button.
programStackPushInteger(program, mouse_get_last_buttons());
}
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// get_screen_width
static void opGetScreenWidth(Program* program)
{
programStackPushInteger(program, screenGetWidth());
}
// get_screen_height
static void opGetScreenHeight(Program* program)
{
programStackPushInteger(program, screenGetHeight());
}
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// get_attack_type
static void op_get_attack_type(Program* program)
{
int hit_mode;
if (interface_get_current_attack_mode(&hit_mode)) {
programStackPushInteger(program, hit_mode);
} else {
programStackPushInteger(program, -1);
}
}
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// atoi
static void opParseInt(Program* program)
{
const char* string = programStackPopString(program);
programStackPushInteger(program, static_cast<int>(strtol(string, nullptr, 0)));
}
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// atof
static void op_atof(Program* program)
{
const char* string = programStackPopString(program);
programStackPushFloat(program, static_cast<float>(atof(string)));
}
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// tile_under_cursor
static void op_tile_under_cursor(Program* program)
{
int x;
int y;
mouseGetPosition(&x, &y);
int tile = tileFromScreenXY(x, y, gElevation);
programStackPushInteger(program, tile);
}
// substr
static void opSubstr(Program* program)
{
auto length = programStackPopInteger(program);
auto startPos = programStackPopInteger(program);
const char* str = programStackPopString(program);
char buf[5120] = { 0 };
int len = strlen(str);
if (startPos < 0) {
startPos += len; // start from end
if (startPos < 0) {
startPos = 0;
}
}
if (length < 0) {
length += len - startPos; // cutoff at end
if (length == 0) {
programStackPushString(program, buf);
return;
}
length = abs(length); // length can't be negative
}
// check position
if (startPos >= len) {
// start position is out of string length, return empty string
programStackPushString(program, buf);
return;
}
if (length == 0 || length + startPos > len) {
length = len - startPos; // set the correct length, the length of characters goes beyond the end of the string
}
if (length > sizeof(buf) - 1) {
length = sizeof(buf) - 1;
}
memcpy(buf, &str[startPos], length);
buf[length] = '\0';
programStackPushString(program, buf);
}
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// strlen
static void opGetStringLength(Program* program)
{
const char* string = programStackPopString(program);
programStackPushInteger(program, static_cast<int>(strlen(string)));
}
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// pow (^)
static void op_power(Program* program)
{
ProgramValue expValue = programStackPopValue(program);
ProgramValue baseValue = programStackPopValue(program);
// CE: Implementation is slightly different, check.
float result = powf(baseValue.asFloat(), expValue.asFloat());
if (baseValue.isInt() && expValue.isInt()) {
programStackPushInteger(program, static_cast<int>(result));
} else {
programStackPushFloat(program, result);
}
}
// message_str_game
static void opGetMessage(Program* program)
{
int messageId = programStackPopInteger(program);
int messageListId = programStackPopInteger(program);
char* text = messageListRepositoryGetMsg(messageListId, messageId);
programStackPushString(program, text);
}
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// array_key
static void opGetArrayKey(Program* program)
{
auto index = programStackPopInteger(program);
auto arrayId = programStackPopInteger(program);
auto value = GetArrayKey(arrayId, index, program);
programStackPushValue(program, value);
}
// create_array
static void opCreateArray(Program* program)
{
auto flags = programStackPopInteger(program);
auto len = programStackPopInteger(program);
auto arrayId = CreateArray(len, flags);
programStackPushInteger(program, arrayId);
}
// temp_array
static void opTempArray(Program* program)
{
auto flags = programStackPopInteger(program);
auto len = programStackPopInteger(program);
auto arrayId = CreateTempArray(len, flags);
programStackPushInteger(program, arrayId);
}
// fix_array
static void opFixArray(Program* program)
{
auto arrayId = programStackPopInteger(program);
FixArray(arrayId);
}
// string_split
static void opStringSplit(Program* program)
{
auto split = programStackPopString(program);
auto str = programStackPopString(program);
auto arrayId = StringSplit(str, split);
programStackPushInteger(program, arrayId);
}
// set_array
static void opSetArray(Program* program)
{
auto value = programStackPopValue(program);
auto key = programStackPopValue(program);
auto arrayId = programStackPopInteger(program);
SetArray(arrayId, key, value, true, program);
}
// arrayexpr
static void opStackArray(Program* program)
{
auto value = programStackPopValue(program);
auto key = programStackPopValue(program);
auto returnValue = StackArray(key, value, program);
programStackPushInteger(program, returnValue);
}
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// scan_array
static void opScanArray(Program* program)
{
auto value = programStackPopValue(program);
auto arrayId = programStackPopInteger(program);
auto returnValue = ScanArray(arrayId, value, program);
programStackPushValue(program, returnValue);
}
// get_array
static void opGetArray(Program* program)
{
auto key = programStackPopValue(program);
auto arrayId = programStackPopValue(program);
if (arrayId.isInt()) {
auto value = GetArray(arrayId.integerValue, key, program);
programStackPushValue(program, value);
} else if (arrayId.isString() && key.isInt()) {
auto pos = key.asInt();
auto str = programGetString(program, arrayId.opcode, arrayId.integerValue);
char buf[2] = { 0 };
if (pos < strlen(str)) {
buf[0] = str[pos];
programStackPushString(program, buf);
} else {
programStackPushString(program, buf);
}
}
}
// free_array
static void opFreeArray(Program* program)
{
auto arrayId = programStackPopInteger(program);
FreeArray(arrayId);
}
// len_array
static void opLenArray(Program* program)
{
auto arrayId = programStackPopInteger(program);
programStackPushInteger(program, LenArray(arrayId));
}
// resize_array
static void opResizeArray(Program* program)
{
auto newLen = programStackPopInteger(program);
auto arrayId = programStackPopInteger(program);
ResizeArray(arrayId, newLen);
}
// party_member_list
static void opPartyMemberList(Program* program)
{
auto includeHidden = programStackPopInteger(program);
auto objects = get_all_party_members_objects(includeHidden);
auto arrayId = CreateTempArray(objects.size(), SFALL_ARRAYFLAG_RESERVED);
for (int i = 0; i < LenArray(arrayId); i++) {
SetArray(arrayId, ProgramValue { i }, ProgramValue { objects[i] }, false, program);
}
programStackPushInteger(program, arrayId);
}
// type_of
static void opTypeOf(Program* program)
{
auto value = programStackPopValue(program);
if (value.isInt()) {
programStackPushInteger(program, 1);
} else if (value.isFloat()) {
programStackPushInteger(program, 2);
} else {
programStackPushInteger(program, 3);
};
}
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// round
static void opRound(Program* program)
{
float floatValue = programStackPopFloat(program);
int integerValue = static_cast<int>(floatValue);
float mod = floatValue - static_cast<float>(integerValue);
if (abs(mod) >= 0.5) {
integerValue += mod > 0.0 ? 1 : -1;
}
programStackPushInteger(program, integerValue);
}
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enum BlockType {
BLOCKING_TYPE_BLOCK,
BLOCKING_TYPE_SHOOT,
BLOCKING_TYPE_AI,
BLOCKING_TYPE_SIGHT,
BLOCKING_TYPE_SCROLL,
};
PathBuilderCallback* get_blocking_func(int type)
{
switch (type) {
case BLOCKING_TYPE_SHOOT:
return _obj_shoot_blocking_at;
case BLOCKING_TYPE_AI:
return _obj_ai_blocking_at;
case BLOCKING_TYPE_SIGHT:
return _obj_sight_blocking_at;
default:
return _obj_blocking_at;
}
}
// obj_blocking_line
static void op_make_straight_path(Program* program)
{
int type = programStackPopInteger(program);
int dest = programStackPopInteger(program);
Object* object = static_cast<Object*>(programStackPopPointer(program));
int flags = type == BLOCKING_TYPE_SHOOT ? 32 : 0;
Object* obstacle = nullptr;
_make_straight_path_func(object, object->tile, dest, nullptr, &obstacle, flags, get_blocking_func(type));
programStackPushPointer(program, obstacle);
}
// obj_blocking_tile
static void op_obj_blocking_at(Program* program)
{
int type = programStackPopInteger(program);
int elevation = programStackPopInteger(program);
int tile = programStackPopInteger(program);
PathBuilderCallback* func = get_blocking_func(type);
Object* obstacle = func(NULL, tile, elevation);
if (obstacle != NULL) {
if (type == BLOCKING_TYPE_SHOOT) {
if ((obstacle->flags & OBJECT_SHOOT_THRU) != 0) {
obstacle = nullptr;
}
}
}
programStackPushPointer(program, obstacle);
}
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// art_exists
static void opArtExists(Program* program)
{
int fid = programStackPopInteger(program);
programStackPushInteger(program, artExists(fid));
}
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// div (/)
static void op_div(Program* program)
{
ProgramValue divisorValue = programStackPopValue(program);
ProgramValue dividendValue = programStackPopValue(program);
if (divisorValue.integerValue == 0) {
debugPrint("Division by zero");
// TODO: Looks like execution is not halted in Sfall's div, check.
programStackPushInteger(program, 0);
return;
}
if (dividendValue.isFloat() || divisorValue.isFloat()) {
programStackPushFloat(program, dividendValue.asFloat() / divisorValue.asFloat());
} else {
// Unsigned divison.
programStackPushInteger(program, static_cast<unsigned int>(dividendValue.integerValue) / static_cast<unsigned int>(divisorValue.integerValue));
}
}
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void sfallOpcodesInit()
{
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interpreterRegisterOpcode(0x8156, opReadByte);
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interpreterRegisterOpcode(0x815A, op_set_pc_base_stat);
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interpreterRegisterOpcode(0x815B, opSetPcBonusStat);
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interpreterRegisterOpcode(0x815C, op_get_pc_base_stat);
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interpreterRegisterOpcode(0x815D, opGetPcBonusStat);
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interpreterRegisterOpcode(0x8163, op_get_year);
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interpreterRegisterOpcode(0x8170, op_in_world_map);
interpreterRegisterOpcode(0x8172, op_set_world_map_pos);
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interpreterRegisterOpcode(0x8193, opGetCurrentHand);
interpreterRegisterOpcode(0x819D, opSetGlobalVar);
interpreterRegisterOpcode(0x819E, opGetGlobalInt);
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interpreterRegisterOpcode(0x81AF, opGetGameMode);
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interpreterRegisterOpcode(0x81B3, op_get_uptime);
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interpreterRegisterOpcode(0x81B6, op_set_car_current_town);
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interpreterRegisterOpcode(0x81DF, op_get_bodypart_hit_modifier);
interpreterRegisterOpcode(0x81E0, op_set_bodypart_hit_modifier);
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interpreterRegisterOpcode(0x81EC, op_sqrt);
interpreterRegisterOpcode(0x81ED, op_abs);
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interpreterRegisterOpcode(0x8204, op_get_proto_data);
interpreterRegisterOpcode(0x8205, op_set_proto_data);
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interpreterRegisterOpcode(0x820D, opListBegin);
interpreterRegisterOpcode(0x820E, opListNext);
interpreterRegisterOpcode(0x820F, opListEnd);
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interpreterRegisterOpcode(0x8210, opGetVersionMajor);
interpreterRegisterOpcode(0x8211, opGetVersionMinor);
interpreterRegisterOpcode(0x8212, opGetVersionPatch);
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interpreterRegisterOpcode(0x8217, opGetWeaponAmmoPid);
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interpreterRegisterOpcode(0x8218, opSetWeaponAmmoPid);
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interpreterRegisterOpcode(0x8219, opGetWeaponAmmoCount);
interpreterRegisterOpcode(0x821A, opSetWeaponAmmoCount);
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interpreterRegisterOpcode(0x821C, opGetMouseX);
interpreterRegisterOpcode(0x821D, opGetMouseY);
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interpreterRegisterOpcode(0x821E, op_get_mouse_buttons);
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interpreterRegisterOpcode(0x8220, opGetScreenWidth);
interpreterRegisterOpcode(0x8221, opGetScreenHeight);
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interpreterRegisterOpcode(0x8228, op_get_attack_type);
interpreterRegisterOpcode(0x822D, opCreateArray);
interpreterRegisterOpcode(0x822E, opSetArray);
interpreterRegisterOpcode(0x822F, opGetArray);
interpreterRegisterOpcode(0x8230, opFreeArray);
interpreterRegisterOpcode(0x8231, opLenArray);
interpreterRegisterOpcode(0x8232, opResizeArray);
interpreterRegisterOpcode(0x8233, opTempArray);
interpreterRegisterOpcode(0x8234, opFixArray);
interpreterRegisterOpcode(0x8235, opStringSplit);
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interpreterRegisterOpcode(0x8237, opParseInt);
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interpreterRegisterOpcode(0x8238, op_atof);
interpreterRegisterOpcode(0x8239, opScanArray);
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interpreterRegisterOpcode(0x824B, op_tile_under_cursor);
interpreterRegisterOpcode(0x824E, opSubstr);
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interpreterRegisterOpcode(0x824F, opGetStringLength);
interpreterRegisterOpcode(0x8253, opTypeOf);
interpreterRegisterOpcode(0x8256, opGetArrayKey);
interpreterRegisterOpcode(0x8257, opStackArray);
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interpreterRegisterOpcode(0x8263, op_power);
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interpreterRegisterOpcode(0x8267, opRound);
interpreterRegisterOpcode(0x826B, opGetMessage);
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interpreterRegisterOpcode(0x826E, op_make_straight_path);
interpreterRegisterOpcode(0x826F, op_obj_blocking_at);
interpreterRegisterOpcode(0x8271, opPartyMemberList);
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interpreterRegisterOpcode(0x8274, opArtExists);
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interpreterRegisterOpcode(0x827F, op_div);
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}
void sfallOpcodesExit()
{
}
} // namespace fallout