fallout2-ce/src/sfall_config.h

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#ifndef SFALL_CONFIG_H
#define SFALL_CONFIG_H
#include "config.h"
#define SFALL_CONFIG_FILE_NAME "ddraw.ini"
#define SFALL_CONFIG_MISC_KEY "Misc"
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#define SFALL_CONFIG_DUDE_NATIVE_LOOK_JUMPSUIT_MALE_KEY "MaleDefaultModel"
#define SFALL_CONFIG_DUDE_NATIVE_LOOK_JUMPSUIT_FEMALE_KEY "FemaleDefaultModel"
#define SFALL_CONFIG_DUDE_NATIVE_LOOK_TRIBAL_MALE_KEY "MaleStartModel"
#define SFALL_CONFIG_DUDE_NATIVE_LOOK_TRIBAL_FEMALE_KEY "FemaleStartModel"
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#define SFALL_CONFIG_MAIN_MENU_BIG_FONT_COLOR_KEY "MainMenuBigFontColour"
#define SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_X_KEY "MainMenuCreditsOffsetX"
#define SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_Y_KEY "MainMenuCreditsOffsetY"
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#define SFALL_CONFIG_MAIN_MENU_FONT_COLOR_KEY "MainMenuFontColour"
#define SFALL_CONFIG_MAIN_MENU_OFFSET_X_KEY "MainMenuOffsetX"
#define SFALL_CONFIG_MAIN_MENU_OFFSET_Y_KEY "MainMenuOffsetY"
#define SFALL_CONFIG_SKIP_OPENING_MOVIES_KEY "SkipOpeningMovies"
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#define SFALL_CONFIG_STARTING_MAP_KEY "StartingMap"
#define SFALL_CONFIG_KARMA_FRMS_KEY "KarmaFRMs"
#define SFALL_CONFIG_KARMA_POINTS_KEY "KarmaPoints"
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#define SFALL_CONFIG_DISPLAY_KARMA_CHANGES_KEY "DisplayKarmaChanges"
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extern bool gSfallConfigInitialized;
extern Config gSfallConfig;
bool sfallConfigInit(int argc, char** argv);
void sfallConfigExit();
#endif /* SFALL_CONFIG_H */