#ifndef SFALL_CONFIG_H #define SFALL_CONFIG_H #include "config.h" #define SFALL_CONFIG_FILE_NAME "ddraw.ini" #define SFALL_CONFIG_MISC_KEY "Misc" #define SFALL_CONFIG_DUDE_NATIVE_LOOK_JUMPSUIT_MALE_KEY "MaleDefaultModel" #define SFALL_CONFIG_DUDE_NATIVE_LOOK_JUMPSUIT_FEMALE_KEY "FemaleDefaultModel" #define SFALL_CONFIG_DUDE_NATIVE_LOOK_TRIBAL_MALE_KEY "MaleStartModel" #define SFALL_CONFIG_DUDE_NATIVE_LOOK_TRIBAL_FEMALE_KEY "FemaleStartModel" #define SFALL_CONFIG_MAIN_MENU_BIG_FONT_COLOR_KEY "MainMenuBigFontColour" #define SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_X_KEY "MainMenuCreditsOffsetX" #define SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_Y_KEY "MainMenuCreditsOffsetY" #define SFALL_CONFIG_MAIN_MENU_FONT_COLOR_KEY "MainMenuFontColour" #define SFALL_CONFIG_MAIN_MENU_OFFSET_X_KEY "MainMenuOffsetX" #define SFALL_CONFIG_MAIN_MENU_OFFSET_Y_KEY "MainMenuOffsetY" #define SFALL_CONFIG_SKIP_OPENING_MOVIES_KEY "SkipOpeningMovies" #define SFALL_CONFIG_STARTING_MAP_KEY "StartingMap" #define SFALL_CONFIG_KARMA_FRMS_KEY "KarmaFRMs" #define SFALL_CONFIG_KARMA_POINTS_KEY "KarmaPoints" #define SFALL_CONFIG_DISPLAY_KARMA_CHANGES_KEY "DisplayKarmaChanges" extern bool gSfallConfigInitialized; extern Config gSfallConfig; bool sfallConfigInit(int argc, char** argv); void sfallConfigExit(); #endif /* SFALL_CONFIG_H */