worldspawn/src/dialog.cpp

718 lines
19 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// Base dialog class, provides a way to run modal dialogs and
// set/get the widget values in member variables.
//
// Leonardo Zide (leo@lokigames.com)
//
#include "dialog.h"
#include <gtk/gtk.h>
#include "debugging/debugging.h"
#include "mainframe.h"
#include <stdlib.h>
#include "stream/stringstream.h"
#include "convert.h"
#include "gtkutil/dialog.h"
#include "gtkutil/button.h"
#include "gtkutil/entry.h"
#include "gtkutil/image.h"
#include "gtkmisc.h"
ui::Entry DialogEntry_new()
{
auto entry = ui::Entry(ui::New);
entry.show();
entry.dimensions(64, -1);
return entry;
}
class DialogEntryRow {
public:
DialogEntryRow(ui::Widget row, ui::Entry entry) : m_row(row), m_entry(entry)
{
}
ui::Widget m_row;
ui::Entry m_entry;
};
DialogEntryRow DialogEntryRow_new(const char *name)
{
auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
alignment.show();
auto entry = DialogEntry_new();
alignment.add(entry);
return DialogEntryRow(ui::Widget(DialogRow_new(name, alignment)), entry);
}
ui::SpinButton DialogSpinner_new(double value, double lower, double upper, int fraction)
{
double step = 1.0 / double(fraction);
unsigned int digits = 0;
for (; fraction > 1; fraction /= 10) {
++digits;
}
auto spin = ui::SpinButton(ui::Adjustment(value, lower, upper, step, 10, 0), step, digits);
spin.show();
spin.dimensions(64, -1);
return spin;
}
class DialogSpinnerRow {
public:
DialogSpinnerRow(ui::Widget row, ui::SpinButton spin) : m_row(row), m_spin(spin)
{
}
ui::Widget m_row;
ui::SpinButton m_spin;
};
DialogSpinnerRow DialogSpinnerRow_new(const char *name, double value, double lower, double upper, int fraction)
{
auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
alignment.show();
auto spin = DialogSpinner_new(value, lower, upper, fraction);
alignment.add(spin);
return DialogSpinnerRow(ui::Widget(DialogRow_new(name, alignment)), spin);
}
struct BoolToggle {
static void Export(const ui::ToggleButton &self, const Callback<void(bool)> &returnz)
{
returnz(self.active());
}
static void Import(ui::ToggleButton &self, bool value)
{
self.active(value);
}
};
using BoolToggleImportExport = PropertyAdaptor<ui::ToggleButton, bool, BoolToggle>;
struct IntEntry {
static void Export(const ui::Entry &self, const Callback<void(int)> &returnz)
{
returnz(atoi(gtk_entry_get_text(self)));
}
static void Import(ui::Entry &self, int value)
{
entry_set_int(self, value);
}
};
using IntEntryImportExport = PropertyAdaptor<ui::Entry, int, IntEntry>;
struct IntRadio {
static void Export(const ui::RadioButton &self, const Callback<void(int)> &returnz)
{
returnz(radio_button_get_active(self));
}
static void Import(ui::RadioButton &self, int value)
{
radio_button_set_active(self, value);
}
};
using IntRadioImportExport = PropertyAdaptor<ui::RadioButton, int, IntRadio>;
struct IntCombo {
static void Export(const ui::ComboBox &self, const Callback<void(int)> &returnz)
{
returnz(gtk_combo_box_get_active(self));
}
static void Import(ui::ComboBox &self, int value)
{
gtk_combo_box_set_active(self, value);
}
};
using IntComboImportExport = PropertyAdaptor<ui::ComboBox, int, IntCombo>;
struct IntAdjustment {
static void Export(const ui::Adjustment &self, const Callback<void(int)> &returnz)
{
returnz(int(gtk_adjustment_get_value(self)));
}
static void Import(ui::Adjustment &self, int value)
{
gtk_adjustment_set_value(self, value);
}
};
using IntAdjustmentImportExport = PropertyAdaptor<ui::Adjustment, int, IntAdjustment>;
struct IntSpinner {
static void Export(const ui::SpinButton &self, const Callback<void(int)> &returnz)
{
returnz(gtk_spin_button_get_value_as_int(self));
}
static void Import(ui::SpinButton &self, int value)
{
gtk_spin_button_set_value(self, value);
}
};
using IntSpinnerImportExport = PropertyAdaptor<ui::SpinButton, int, IntSpinner>;
struct TextEntry {
static void Export(const ui::Entry &self, const Callback<void(const char *)> &returnz)
{
returnz(gtk_entry_get_text(self));
}
static void Import(ui::Entry &self, const char *value)
{
self.text(value);
}
};
using TextEntryImportExport = PropertyAdaptor<ui::Entry, const char *, TextEntry>;
struct SizeEntry {
static void Export(const ui::Entry &self, const Callback<void(std::size_t)> &returnz)
{
int value = atoi(gtk_entry_get_text(self));
if (value < 0) {
value = 0;
}
returnz(value);
}
static void Import(ui::Entry &self, std::size_t value)
{
entry_set_int(self, int(value));
}
};
using SizeEntryImportExport = PropertyAdaptor<ui::Entry, std::size_t, SizeEntry>;
struct FloatEntry {
static void Export(const ui::Entry &self, const Callback<void(float)> &returnz)
{
returnz(float(atof(gtk_entry_get_text(self))));
}
static void Import(ui::Entry &self, float value)
{
entry_set_float(self, value);
}
};
using FloatEntryImportExport = PropertyAdaptor<ui::Entry, float, FloatEntry>;
struct FloatSpinner {
static void Export(const ui::SpinButton &self, const Callback<void(float)> &returnz)
{
returnz(float(gtk_spin_button_get_value(self)));
}
static void Import(ui::SpinButton &self, float value)
{
gtk_spin_button_set_value(self, value);
}
};
using FloatSpinnerImportExport = PropertyAdaptor<ui::SpinButton, float, FloatSpinner>;
template<typename T>
class CallbackDialogData : public DLG_DATA {
Property<T> m_pWidget;
Property<T> m_pData;
public:
CallbackDialogData(const Property<T> &pWidget, const Property<T> &pData)
: m_pWidget(pWidget), m_pData(pData)
{
}
void release()
{
delete this;
}
void importData() const
{
m_pData.get(m_pWidget.set);
}
void exportData() const
{
m_pWidget.get(m_pData.set);
}
};
template<class Widget, class Self, class T, class native>
struct AddDataCustom_Wrapper {
static void Export(const native &self, const Callback<void(T)> &returnz) {
native *p = &const_cast<native &>(self);
auto widget = Self::from(p);
Widget::Get::thunk_(widget, returnz);
}
static void Import(native &self, T value) {
native *p = &self;
auto widget = Self::from(p);
Widget::Set::thunk_(widget, value);
}
};
template<class Widget>
void AddDataCustom(DialogDataList &self, typename Widget::Type widget, Property<typename Widget::Other> const &property)
{
using Self = typename Widget::Type;
using T = typename Widget::Other;
using native = typename std::remove_pointer<typename Self::native>::type;
using Wrapper = AddDataCustom_Wrapper<Widget, Self, T, native>;
self.push_back(new CallbackDialogData<typename Widget::Other>(
make_property<PropertyAdaptor<native, T, Wrapper>>(*static_cast<native *>(widget)),
property
));
}
template<class Widget, class D>
void AddData(DialogDataList &self, typename Widget::Type widget, D &data)
{
AddDataCustom<Widget>(self, widget, make_property<PropertyAdaptor<D, typename Widget::Other>>(data));
}
// =============================================================================
// Dialog class
Dialog::Dialog() : m_window(ui::null), m_parent(ui::null)
{
}
Dialog::~Dialog()
{
for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
(*i)->release();
}
ASSERT_MESSAGE(!m_window, "dialog window not destroyed");
}
void Dialog::ShowDlg()
{
ASSERT_MESSAGE(m_window, "dialog was not constructed");
importData();
m_window.show();
}
void Dialog::HideDlg()
{
ASSERT_MESSAGE(m_window, "dialog was not constructed");
exportData();
m_window.hide();
}
static gint delete_event_callback(ui::Widget widget, GdkEvent *event, gpointer data)
{
reinterpret_cast<Dialog *>( data )->HideDlg();
reinterpret_cast<Dialog *>( data )->EndModal(eIDCANCEL);
return TRUE;
}
void Dialog::Create()
{
ASSERT_MESSAGE(!m_window, "dialog cannot be constructed");
m_window = BuildDialog();
m_window.connect("delete_event", G_CALLBACK(delete_event_callback), this);
}
void Dialog::Destroy()
{
ASSERT_MESSAGE(m_window, "dialog cannot be destroyed");
m_window.destroy();
m_window = ui::Window{ui::null};
}
void Dialog::AddBoolToggleData(ui::ToggleButton widget, Property<bool> const &cb)
{
AddDataCustom<BoolToggleImportExport>(m_data, widget, cb);
}
void Dialog::AddIntRadioData(ui::RadioButton widget, Property<int> const &cb)
{
AddDataCustom<IntRadioImportExport>(m_data, widget, cb);
}
void Dialog::AddTextEntryData(ui::Entry widget, Property<const char *> const &cb)
{
AddDataCustom<TextEntryImportExport>(m_data, widget, cb);
}
void Dialog::AddIntEntryData(ui::Entry widget, Property<int> const &cb)
{
AddDataCustom<IntEntryImportExport>(m_data, widget, cb);
}
void Dialog::AddSizeEntryData(ui::Entry widget, Property<std::size_t> const &cb)
{
AddDataCustom<SizeEntryImportExport>(m_data, widget, cb);
}
void Dialog::AddFloatEntryData(ui::Entry widget, Property<float> const &cb)
{
AddDataCustom<FloatEntryImportExport>(m_data, widget, cb);
}
void Dialog::AddFloatSpinnerData(ui::SpinButton widget, Property<float> const &cb)
{
AddDataCustom<FloatSpinnerImportExport>(m_data, widget, cb);
}
void Dialog::AddIntSpinnerData(ui::SpinButton widget, Property<int> const &cb)
{
AddDataCustom<IntSpinnerImportExport>(m_data, widget, cb);
}
void Dialog::AddIntAdjustmentData(ui::Adjustment widget, Property<int> const &cb)
{
AddDataCustom<IntAdjustmentImportExport>(m_data, widget, cb);
}
void Dialog::AddIntComboData(ui::ComboBox widget, Property<int> const &cb)
{
AddDataCustom<IntComboImportExport>(m_data, widget, cb);
}
void Dialog::AddDialogData(ui::ToggleButton widget, bool &data)
{
AddData<BoolToggleImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::RadioButton widget, int &data)
{
AddData<IntRadioImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::Entry widget, CopiedString &data)
{
AddData<TextEntryImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::Entry widget, int &data)
{
AddData<IntEntryImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::Entry widget, std::size_t &data)
{
AddData<SizeEntryImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::Entry widget, float &data)
{
AddData<FloatEntryImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::SpinButton widget, float &data)
{
AddData<FloatSpinnerImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::SpinButton widget, int &data)
{
AddData<IntSpinnerImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::Adjustment widget, int &data)
{
AddData<IntAdjustmentImportExport>(m_data, widget, data);
}
void Dialog::AddDialogData(ui::ComboBox widget, int &data)
{
AddData<IntComboImportExport>(m_data, widget, data);
}
void Dialog::exportData()
{
for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
(*i)->exportData();
}
}
void Dialog::importData()
{
for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
(*i)->importData();
}
}
void Dialog::EndModal(EMessageBoxReturn code)
{
m_modal.loop = 0;
m_modal.ret = code;
}
EMessageBoxReturn Dialog::DoModal()
{
importData();
PreModal();
EMessageBoxReturn ret = modal_dialog_show(m_window, m_modal);
ASSERT_TRUE((bool) m_window);
if (ret == eIDOK) {
exportData();
}
m_window.hide();
PostModal(m_modal.ret);
return m_modal.ret;
}
ui::CheckButton Dialog::addCheckBox(ui::VBox vbox, const char *name, const char *flag, Property<bool> const &cb)
{
auto check = ui::CheckButton(flag);
check.show();
AddBoolToggleData(check, cb);
DialogVBox_packRow(vbox, ui::Widget(DialogRow_new(name, check)));
return check;
}
ui::CheckButton Dialog::addCheckBox(ui::VBox vbox, const char *name, const char *flag, bool &data)
{
return addCheckBox(vbox, name, flag, make_property(data));
}
void Dialog::addCombo(ui::VBox vbox, const char *name, StringArrayRange values, Property<int> const &cb)
{
auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
alignment.show();
{
auto combo = ui::ComboBoxText(ui::New);
for (StringArrayRange::Iterator i = values.first; i != values.last; ++i) {
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), *i);
}
AddIntComboData(combo, cb);
combo.show();
alignment.add(combo);
}
auto row = DialogRow_new(name, alignment);
DialogVBox_packRow(vbox, row);
}
void Dialog::addCombo(ui::VBox vbox, const char *name, int &data, StringArrayRange values)
{
addCombo(vbox, name, values, make_property(data));
}
void
Dialog::addSlider(ui::VBox vbox, const char *name, int &data, gboolean draw_value, const char *low, const char *high,
double value, double lower, double upper, double step_increment, double page_increment)
{
#if 0
if ( draw_value == FALSE ) {
auto hbox2 = ui::HBox( FALSE, 0 );
hbox2.show();
vbox.pack_start( hbox2 , FALSE, FALSE, 0 );
{
ui::Widget label = ui::Label( low );
label.show();
hbox2.pack_start( label, FALSE, FALSE, 0 );
}
{
ui::Widget label = ui::Label( high );
label.show();
hbox2.pack_end(label, FALSE, FALSE, 0);
}
}
#endif
// adjustment
auto adj = ui::Adjustment(value, lower, upper, step_increment, page_increment, 0);
AddIntAdjustmentData(adj, make_property(data));
// scale
auto alignment = ui::Alignment(0.0, 0.5, 1.0, 0.0);
alignment.show();
ui::Widget scale = ui::HScale(adj);
gtk_scale_set_value_pos(GTK_SCALE(scale), GTK_POS_LEFT);
scale.show();
alignment.add(scale);
gtk_scale_set_draw_value(GTK_SCALE(scale), draw_value);
gtk_scale_set_digits(GTK_SCALE(scale), 0);
auto row = DialogRow_new(name, alignment);
DialogVBox_packRow(vbox, row);
}
void Dialog::addRadio(ui::VBox vbox, const char *name, StringArrayRange names, Property<int> const &cb)
{
auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
alignment.show();;
{
RadioHBox radioBox = RadioHBox_new(names);
alignment.add(radioBox.m_hbox);
AddIntRadioData(radioBox.m_radio, cb);
}
auto row = DialogRow_new(name, alignment);
DialogVBox_packRow(vbox, row);
}
void Dialog::addRadio(ui::VBox vbox, const char *name, int &data, StringArrayRange names)
{
addRadio(vbox, name, names, make_property(data));
}
void Dialog::addRadioIcons(ui::VBox vbox, const char *name, StringArrayRange icons, Property<int> const &cb)
{
auto table = ui::Table(2, icons.last - icons.first, FALSE);
table.show();
gtk_table_set_row_spacings(table, 5);
gtk_table_set_col_spacings(table, 5);
GSList *group = 0;
ui::RadioButton radio{ui::null};
for (StringArrayRange::Iterator icon = icons.first; icon != icons.last; ++icon) {
guint pos = static_cast<guint>( icon - icons.first );
auto image = new_local_image(*icon);
image.show();
table.attach(image, {pos, pos + 1, 0, 1}, {0, 0});
radio = ui::RadioButton::from(gtk_radio_button_new(group));
radio.show();
table.attach(radio, {pos, pos + 1, 1, 2}, {0, 0});
group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(radio));
}
AddIntRadioData(radio, cb);
DialogVBox_packRow(vbox, DialogRow_new(name, table));
}
void Dialog::addRadioIcons(ui::VBox vbox, const char *name, int &data, StringArrayRange icons)
{
addRadioIcons(vbox, name, icons, make_property(data));
}
ui::Widget Dialog::addIntEntry(ui::VBox vbox, const char *name, Property<int> const &cb)
{
DialogEntryRow row(DialogEntryRow_new(name));
AddIntEntryData(row.m_entry, cb);
DialogVBox_packRow(vbox, row.m_row);
return row.m_row;
}
ui::Widget Dialog::addSizeEntry(ui::VBox vbox, const char *name, Property<std::size_t> const &cb)
{
DialogEntryRow row(DialogEntryRow_new(name));
AddSizeEntryData(row.m_entry, cb);
DialogVBox_packRow(vbox, row.m_row);
return row.m_row;
}
ui::Widget Dialog::addFloatEntry(ui::VBox vbox, const char *name, Property<float> const &cb)
{
DialogEntryRow row(DialogEntryRow_new(name));
AddFloatEntryData(row.m_entry, cb);
DialogVBox_packRow(vbox, row.m_row);
return row.m_row;
}
ui::Widget
Dialog::addPathEntry(ui::VBox vbox, const char *name, bool browse_directory, Property<const char *> const &cb)
{
PathEntry pathEntry = PathEntry_new();
pathEntry.m_button.connect("clicked", G_CALLBACK(
browse_directory ? button_clicked_entry_browse_directory : button_clicked_entry_browse_file),
pathEntry.m_entry);
AddTextEntryData(pathEntry.m_entry, cb);
auto row = DialogRow_new(name, ui::Widget(pathEntry.m_frame));
DialogVBox_packRow(vbox, row);
return row;
}
ui::Widget Dialog::addPathEntry(ui::VBox vbox, const char *name, CopiedString &data, bool browse_directory)
{
return addPathEntry(vbox, name, browse_directory, make_property<CopiedString, const char *>(data));
}
ui::SpinButton
Dialog::addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<int> const &cb)
{
DialogSpinnerRow row(DialogSpinnerRow_new(name, value, lower, upper, 1));
AddIntSpinnerData(row.m_spin, cb);
DialogVBox_packRow(vbox, row.m_row);
return row.m_spin;
}
ui::SpinButton Dialog::addSpinner(ui::VBox vbox, const char *name, int &data, double value, double lower, double upper)
{
return addSpinner(vbox, name, value, lower, upper, make_property(data));
}
ui::SpinButton
Dialog::addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<float> const &cb)
{
DialogSpinnerRow row(DialogSpinnerRow_new(name, value, lower, upper, 10));
AddFloatSpinnerData(row.m_spin, cb);
DialogVBox_packRow(vbox, row.m_row);
return row.m_spin;
}