worldspawn/tools/vmap/tree.c

156 lines
3.5 KiB
C

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
----------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* marker */
#define TREE_C
/* dependencies */
#include "vmap.h"
void RemovePortalFromNode( portal_t *portal, node_t *l );
node_t *NodeForPoint( node_t *node, vec3_t origin ){
plane_t *plane;
vec_t d;
while ( node->planenum != PLANENUM_LEAF )
{
plane = &mapplanes[node->planenum];
d = DotProduct( origin, plane->normal ) - plane->dist;
if ( d >= 0 ) {
node = node->children[0];
}
else{
node = node->children[1];
}
}
return node;
}
/*
=============
FreeTreePortals_r
=============
*/
void FreeTreePortals_r( node_t *node ){
portal_t *p, *nextp;
int s;
// free children
if ( node->planenum != PLANENUM_LEAF ) {
FreeTreePortals_r( node->children[0] );
FreeTreePortals_r( node->children[1] );
}
// free portals
for ( p = node->portals; p; p = nextp )
{
s = ( p->nodes[1] == node );
nextp = p->next[s];
RemovePortalFromNode( p, p->nodes[!s] );
FreePortal( p );
}
node->portals = NULL;
}
/*
=============
FreeTree_r
=============
*/
void FreeTree_r( node_t *node ){
// free children
if ( node->planenum != PLANENUM_LEAF ) {
FreeTree_r( node->children[0] );
FreeTree_r( node->children[1] );
}
// free bspbrushes
FreeBrushList( node->brushlist );
// free the node
if ( node->volume ) {
FreeBrush( node->volume );
}
free( node );
}
/*
=============
FreeTree
=============
*/
void FreeTree( tree_t *tree ){
FreeTreePortals_r( tree->headnode );
FreeTree_r( tree->headnode );
free( tree );
}
//===============================================================
void PrintTree_r( node_t *node, int depth ){
int i;
plane_t *plane;
brush_t *bb;
for ( i = 0; i < depth; i++ )
Sys_Printf( " " );
if ( node->planenum == PLANENUM_LEAF ) {
if ( !node->brushlist ) {
Sys_Printf( "NULL\n" );
}
else
{
for ( bb = node->brushlist; bb; bb = bb->next )
Sys_Printf( "%d ", bb->original->brushNum );
Sys_Printf( "\n" );
}
return;
}
plane = &mapplanes[node->planenum];
Sys_Printf( "#%d (%5.2f %5.2f %5.2f):%5.2f\n", node->planenum,
plane->normal[0], plane->normal[1], plane->normal[2],
plane->dist );
PrintTree_r( node->children[0], depth + 1 );
PrintTree_r( node->children[1], depth + 1 );
}