engine/engine/common/quakeasm.h

59 lines
1.2 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// quakeasm.h: general asm header file
//
#ifdef _WIN32
#define __i386__ 1
#endif
#if defined(NOASM)
#define id386 0
#else
#ifdef __i386__
#define id386 1
#else
#define id386 0
#endif
#endif
#ifdef MQUAKE
#define GLQUAKE
#endif
// !!! must be kept the same as in d_iface.h !!!
#define TRANSPARENT_COLOR 255
#ifndef NeXT
.extern C(paintbuffer)
// .extern C(snd_linear_count)
.extern C(cursndcard)
.extern C(snd_p)
.extern C(snd_vol)
.extern C(snd_out)
.extern C(vright)
.extern C(vup)
.extern C(vpn)
.extern C(BOPS_Error)
#endif