engine/engine/client
Spoike 7f2c356133 Fixed some bugs with servers using gnutls.
Attempted to clean up build configs slightly, now ALWAYS using a build config.
Now enabling wayland renderer by default on linux (activates by default only when x11 fails).
Given linux servers the ability to chroot (will be used by default if run as suid-root).
Fixed a couple of vulkan warnings.
Makefile now treats speex like any other library.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 04:02:09 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_null.c more compile fixes 2017-02-21 23:44:11 +00:00
cd_sdl.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_win.c split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cdaudio.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cl_cam.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_cg.c implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can. 2017-06-21 01:24:25 +00:00
cl_demo.c Fixed a crash when not supplying a demoname upon recording. 2018-01-25 20:43:00 +00:00
cl_ents.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_ignore.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
cl_ignore.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
cl_input.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_main.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
cl_master.h fixes for some #define feature enables. 2017-12-11 02:55:06 +00:00
cl_parse.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
cl_plugin.inc Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
cl_pred.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
cl_screen.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_tent.c added cmake file. 2018-03-04 14:41:16 +00:00
cl_ui.c Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6. 2018-03-07 20:31:09 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h added cmake file. 2018-03-04 14:41:16 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c added cmake file. 2018-03-04 14:41:16 +00:00
clq3_parse.c added qccgui icon (courtesy of shpuld) 2015-12-28 17:41:39 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c added cmake file. 2018-03-04 14:41:16 +00:00
fragstats.c Including "fragstats" features only when QUAKEHUD is defined. 2017-07-10 15:40:42 +00:00
fte_eukara.ico New icon, woop woop. 2017-07-30 10:26:15 +00:00
fte_eukaranopng.ico Alternative .ico file without PNG compression in case you're using an older MSVC version. 2017-07-31 14:42:31 +00:00
image.c fix up gles2-only targets 2018-03-05 04:00:56 +00:00
in_generic.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
in_morphos.c added cmake file. 2018-03-04 14:41:16 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c added cmake file. 2018-03-04 14:41:16 +00:00
in_win.c added cmake file. 2018-03-04 14:41:16 +00:00
input.h added cmake file. 2018-03-04 14:41:16 +00:00
keys.c xinput tweaks, under advice from primallove. 2018-01-05 01:45:49 +00:00
keys.h in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c added cmake file. 2018-03-04 14:41:16 +00:00
m_items.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
m_master.c Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6. 2018-03-07 20:31:09 +00:00
m_mp3.c small vulkan perf tweak. 2017-11-14 14:37:04 +00:00
m_multi.c android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested. 2017-10-13 17:50:28 +00:00
m_options.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
m_script.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
m_single.c android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested. 2017-10-13 17:50:28 +00:00
menu.c Updated font code for freecs's benefit. 2017-12-09 21:22:46 +00:00
menu.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
merged.h Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6. 2018-03-07 20:31:09 +00:00
p_classic.c added cmake file. 2018-03-04 14:41:16 +00:00
p_null.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_script.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5216 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 07:02:44 +00:00
pr_clcmd.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
pr_csqc.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
pr_menu.c added cmake file. 2018-03-04 14:41:16 +00:00
pr_skelobj.c added cmake file. 2018-03-04 14:41:16 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h added cmake file. 2018-03-04 14:41:16 +00:00
r_2d.c added cmake file. 2018-03-04 14:41:16 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
r_partset.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
r_partset.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
r_surf.c added cmake file. 2018-03-04 14:41:16 +00:00
render.h added cmake file. 2018-03-04 14:41:16 +00:00
renderer.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
roq_read.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sbar.c added cmake file. 2018-03-04 14:41:16 +00:00
sbar.h qccgui: add custom right-click menu. move buttons for more screen space. 2017-06-05 15:20:57 +00:00
screen.h added cmake file. 2018-03-04 14:41:16 +00:00
skin.c added cmake file. 2018-03-04 14:41:16 +00:00
snd_al.c attempt to fix csqc's updatesound builtin - openal will no longer restart, and other devices will now loop properly (instead of muting). 2017-12-03 03:03:02 +00:00
snd_alsa.c fix some memory reference/leak errors reported by valgrind. 2018-03-06 16:46:57 +00:00
snd_directx.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_dma.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
snd_droid.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_linux.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_macos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mem.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5102 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-05-10 05:05:39 +00:00
snd_mix.c make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
snd_morphos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
snd_sblaster.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_sdl.c Fixes for The Wastes compilation under Linux. 2018-01-23 03:00:45 +00:00
snd_sndio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_wasapi.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_win.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_xaudio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sound.h make snd_inactive work for drivers other than just the directsound one. 2018-03-05 11:34:20 +00:00
spritegn.h misc fixes. 2017-02-01 04:42:33 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_dos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sys_droid.c added cmake file. 2018-03-04 14:41:16 +00:00
sys_linux.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
sys_morphos.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_npfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sys_win.c added cmake file. 2018-03-04 14:41:16 +00:00
sys_xdk.c added cmake file. 2018-03-04 14:41:16 +00:00
teamplay.c added cmake file. 2018-03-04 14:41:16 +00:00
textedit.c Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
valid.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
vid.h added cmake file. 2018-03-04 14:41:16 +00:00
vid_headless.c rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
view.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c fix some bugs. 2018-02-04 13:16:25 +00:00
wad.h Updated font code for freecs's benefit. 2017-12-09 21:22:46 +00:00
wastes.ico Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
winquake.rc Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
zqtp.c added cmake file. 2018-03-04 14:41:16 +00:00