more compile fixes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5062 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-02-21 23:44:11 +00:00
parent 1c90422226
commit 459c3dcb5d
3 changed files with 3 additions and 4 deletions

View File

@ -1,7 +1,6 @@
#include "quakedef.h"
#ifdef HAVE_CDPLAYER
//nothing
#ifdef _WIN32
//not really needed, but nice none-the-less.

View File

@ -38,7 +38,7 @@ static void Headless_R_DeInit (void)
static void Headless_R_RenderView (void)
{
}
#ifdef _WIN32
#if defined(_WIN32) && !defined(FTE_SDL)
//tray icon crap, so the user can still restore the game.
LRESULT CALLBACK HeadlessWndProc(HWND wnd, UINT msg, WPARAM wparam, LPARAM lparam)
{

View File

@ -155,7 +155,7 @@ vfsfile_t *VFSOS_Open(const char *osname, const char *mode)
qboolean needsflush;
f = VFSWEB_Open(osname, mode, &needsflush);
if (needsflush)
FS_FlushFSHash();
FS_FlushFSHashFull();
return f;
}
@ -233,7 +233,7 @@ static qboolean QDECL FSWEB_FLocate(searchpathfuncs_t *handle, flocation_t *loc,
{
loc->len = len;
loc->offset = 0;
loc->index = 0;
loc->fhandle = NULL;
Q_strncpyz(loc->rawname, netpath, sizeof(loc->rawname));
}
return true;