Commit Graph

139 Commits

Author SHA1 Message Date
Spoike e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike 1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Spoike 66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike e3dc3fb7b3 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:22:28 +00:00
Spoike 4671892cce Removed some unused variables.
Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
Spoike 57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
Molgrum dbb78b3825 Spike's fix to prevent a crash due to particles being loaded before the map.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-22 17:08:18 +00:00
Mark Olsen faac72835c SP_#? -> CON_#?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Spoike 0a682a76d6 Resolved conflicts with macosx header files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
TimeServ 13eeec99a2 removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-13 22:27:56 +00:00
Molgrum 2dfb03ee03 Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 19:16:32 +00:00
Spoike 1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike 5339cd92e7 Spotted + fixed some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-01-08 03:10:41 +00:00
Spoike 42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ 36eb3f13ad attempted fix to particle run list
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-08-20 14:06:52 +00:00
TimeServ 5d58e5ce6e fix to particle run list
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-08-20 00:58:19 +00:00
TimeServ 72b679e209 delete from list instead of maintaining state
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-08-20 00:47:13 +00:00
TimeServ 99ac405575 only loop through particle types with particles (very slight fps increase)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-08-16 13:07:55 +00:00
TimeServ d3fe8cba4b change default particle execs from server to local restrict level (server restrict screws over chain-loading)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2361 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-18 17:46:17 +00:00
TimeServ a10f1f22a6 cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ 637633af80 vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
TimeServ f5ce9a375f cosmetic fixup to track stuff, r_rockettrail/r_grenadetrail will correctly update on change, r_rockettrail/r_grenadetrail "" will revert to default instead of no trail
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 01:19:19 +00:00
TimeServ 6f64002cc3 support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 01:49:06 +00:00
TimeServ 9e8aa5ee66 add r_particlesdesc callback and removed latch, r_particlesdesc will now reload particle set on change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 06:26:02 +00:00
TimeServ fbe51078b2 fix to spiral trails
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-20 22:21:42 +00:00
TimeServ 81bd85742f particle field spawnparam2 changes starting degree for spiral trail
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-18 23:11:44 +00:00
TimeServ d2c2021680 use a more sane default value with beam textures which fixes the look of the spikeset railtrail for TF nails/Q2 railgun
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-20 00:23:48 +00:00
Spoike aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
TimeServ d245b06c91 got rid of some anonymous unions
fixed a few msvc2005 complaints


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00
TimeServ 484cf48e82 added particle fields beamtexstep/beamtexspeed for beam texture manipulation, added alphadelta which obsoletes alphachange
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 23:41:40 +00:00
Spoike 0ad239ca6a Fixed all warnings in MDebug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 14:51:36 +00:00
Spoike 6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike cf73c8b81e Copyable console, and up2's demand for aliases like fuhquake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-06 01:06:17 +00:00
Lance 9caf98dc48 fixed msvc6 warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:17:59 +00:00
Spoike a5c48434df Made spawnmode circle face the correct direction (z is no longer flat) - this is only on trails.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-26 04:04:04 +00:00
Spoike e3cb464de9 Some bugs fixed. I wonder what I've broken.
Oh yeah, hud scoreboard stuff works now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:06:49 +00:00
TimeServ 083ca12678 have to keep the old behavior
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-23 10:25:36 +00:00
TimeServ 996757ec23 step/count extension to handle additional random values
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-23 09:31:17 +00:00
Spoike 503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
TimeServ 88098ab5d3 r_rockettrail/r_grenadetrail 0 disables
both cvars marked as semicheats
switched faithful for highfps in presets.. need a faithful preset probably


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 23:23:03 +00:00
TimeServ 8728f3abbb pe_defaulttrail junk for Q1/H2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 23:11:19 +00:00
Spoike 9858ac6fdb Added orgadd to add to the origin like veladd does
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-28 01:32:24 +00:00
TimeServ b19c4d4a81 well this somewhat fixes r_part and "blank lines" inbetween { and } but not completely, a real fix is needed for anything using Cbuf_NextLine
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-26 05:02:45 +00:00
TimeServ 8db473c858 Added particle type name to error message
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-18 04:37:42 +00:00
TimeServ a972b7cb12 this should fix linux index particles/r_menutint
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-10 01:16:58 +00:00
TimeServ fbf48a84dc fix to radomvelvert
rehashed particle sets (spikeset, faithful, and highfps are now complete sets), added minimal
fix to gl crosshair...


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 22:06:52 +00:00
TimeServ ff9003eeb0 gl_part_flame should be registered under a SW-only build (it's not really a SW-only option...)
few more minor fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 01:36:42 +00:00