Commit Graph

6 Commits

Author SHA1 Message Date
Spoike 025aeff8a4 qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat.
added parm_string global for richer map change stuff.
dpp7: fixed and reinstated.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 15:42:32 +00:00
Eukara 492feafd1d More XDK related guff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-28 19:18:47 +00:00
Eukara 2abaa866a3 Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-27 21:45:45 +00:00
Spoike 1946cdc694 fix some warnings. d3d8 renderer builds with cygwin's mingw.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 17:51:34 +00:00
Spoike f80cafc6fa small fixups for the d3d8 renderer, to give eukara the conflicts that he asked for. disabled by default, because I cba to deal with the dxsdk headers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 17:35:27 +00:00
Spoike afa9fce336 d3d8 renderer
(17:08:12) eukara: Let's make one!
(17:09:01) eukara: I'd even maintain it!
chances are that he'll need to get it working first.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:30:13 +00:00