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Makefile
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
camera.qc
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Client: use frametime over clframetime for the bob.
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2023-02-17 12:24:51 -08:00 |
cmds.qc
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Add mp_teamplay, mp_teamlist cvars, as well as the 'chooseteam' command because guess what, we have initial teamplay support.
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2022-07-14 23:18:21 -07:00 |
damage.qc
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Client: Add damage and item pickup notifications to the HUD. This is the
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2021-12-17 18:22:02 -08:00 |
defs.h
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Client: support game title fade-in
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2023-09-27 14:07:45 -07:00 |
draw.qc
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Client: support game title fade-in
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2023-09-27 14:07:45 -07:00 |
entities.qc
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:26 -07:00 |
flashlight.qc
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More cleanups by shoving functions that we used to have in client/player.qc into shared/player.qc.
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2022-11-22 16:31:40 -08:00 |
game_event.qc
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Ripping things out, move most weapon projectiles into EntityDef
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2023-07-27 23:08:26 -07:00 |
hud.qc
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Yank out the monster's out of the codebase. Use entityDefs instead.
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2023-06-20 21:23:15 -07:00 |
hud_ammonotify.qc
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Client: Add hack to make ammo notifications for WEAPON_HORNET only appear
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2021-12-17 21:51:59 -08:00 |
hud_dmgnotify.qc
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Client: Add damage and item pickup notifications to the HUD. This is the
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2021-12-17 18:22:02 -08:00 |
hud_itemnotify.qc
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Client: Make HUD_ItemNotify use a seperate cache for old health/armor/item values.
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2022-05-05 21:02:41 -07:00 |
hud_sprite.qc
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
hud_weaponselect.qc
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HUD_DrawWeaponSelect: Avoid crash when we've got only empty weapons and try switching.
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2022-08-24 14:20:17 -07:00 |
init.qc
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Client: support game title fade-in
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2023-09-27 14:07:45 -07:00 |
modelevent.qc
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Remove dependency from base/src.
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2023-02-12 12:54:57 -08:00 |
obituary.h
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Update copyright information
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2022-03-13 16:57:51 -07:00 |
obituary.qc
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Update copyright information
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2022-03-13 16:57:51 -07:00 |
particles.h
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Update copyright information
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2022-03-13 16:57:51 -07:00 |
progs.src
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Client: support game title fade-in
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2023-09-27 14:07:45 -07:00 |
scoreboard.qc
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Yank out the monster's out of the codebase. Use entityDefs instead.
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2023-06-20 21:23:15 -07:00 |
vgui_motd.qc
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Multiplayer: Load and display a server message of the day if present.
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2023-03-25 17:34:26 -07:00 |
view.qc
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Fix misc warnings
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2022-11-30 14:25:14 -08:00 |
viewmodel.qc
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Client: use frametime over clframetime for the bob.
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2023-02-17 12:24:51 -08:00 |