valve/src/client
Marco Cawthorne b1365cce22
Client: support game title fade-in
2023-09-27 14:07:45 -07:00
..
Makefile Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
camera.qc Client: use frametime over clframetime for the bob. 2023-02-17 12:24:51 -08:00
cmds.qc Add mp_teamplay, mp_teamlist cvars, as well as the 'chooseteam' command because guess what, we have initial teamplay support. 2022-07-14 23:18:21 -07:00
damage.qc Client: Add damage and item pickup notifications to the HUD. This is the 2021-12-17 18:22:02 -08:00
defs.h Client: support game title fade-in 2023-09-27 14:07:45 -07:00
draw.qc Client: support game title fade-in 2023-09-27 14:07:45 -07:00
entities.qc Rebased against the latest Nuclide commit. 2022-03-15 19:34:26 -07:00
flashlight.qc More cleanups by shoving functions that we used to have in client/player.qc into shared/player.qc. 2022-11-22 16:31:40 -08:00
game_event.qc Ripping things out, move most weapon projectiles into EntityDef 2023-07-27 23:08:26 -07:00
hud.qc Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
hud_ammonotify.qc Client: Add hack to make ammo notifications for WEAPON_HORNET only appear 2021-12-17 21:51:59 -08:00
hud_dmgnotify.qc Client: Add damage and item pickup notifications to the HUD. This is the 2021-12-17 18:22:02 -08:00
hud_itemnotify.qc Client: Make HUD_ItemNotify use a seperate cache for old health/armor/item values. 2022-05-05 21:02:41 -07:00
hud_sprite.qc Restructuring of monster/weapon entitydef files 2023-07-16 22:47:01 -07:00
hud_weaponselect.qc HUD_DrawWeaponSelect: Avoid crash when we've got only empty weapons and try switching. 2022-08-24 14:20:17 -07:00
init.qc Client: support game title fade-in 2023-09-27 14:07:45 -07:00
modelevent.qc Remove dependency from base/src. 2023-02-12 12:54:57 -08:00
obituary.h Update copyright information 2022-03-13 16:57:51 -07:00
obituary.qc Update copyright information 2022-03-13 16:57:51 -07:00
particles.h Update copyright information 2022-03-13 16:57:51 -07:00
progs.src Client: support game title fade-in 2023-09-27 14:07:45 -07:00
scoreboard.qc Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
vgui_motd.qc Multiplayer: Load and display a server message of the day if present. 2023-03-25 17:34:26 -07:00
view.qc Fix misc warnings 2022-11-30 14:25:14 -08:00
viewmodel.qc Client: use frametime over clframetime for the bob. 2023-02-17 12:24:51 -08:00