valve/zpak001.pk3dir/def/monsters/houndeye.def

37 lines
798 B
Modula-2

entityDef monster_houndeye
{
"spawnclass" "NSMonster"
"model" "models/houndeye.mdl"
"netname" "Houndeye"
"health" "skill:houndeye_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "32"
"team" "2"
"propdata" "actor_alien"
"speed_walk" "32"
"speed_run" "192"
"attack_ranged_range" "192"
"snd_idle" "monster_houndeye.idle"
"snd_pain" "monster_houndeye.pain"
"snd_death" "monster_houndeye.death"
events {
1 "StartSoundDef" "monster_houndeye.alert"
2 "StartSoundDef" "monster_houndeye.attack"
3 "Shockwave" "sprites/shockwave.spr 192 0 0 2 16 0 255 255 255 255 0"
3 "StartSoundDef" "monster_houndeye.blast"
4 "AddVelocity" "-200 0 250"
5 "StartSoundDef" "monster_houndeye.pain"
6 "StartSoundDef" "monster_houndeye.pain"
7 "SetSkin" "0"
}
}