entityDef monster_houndeye { "spawnclass" "NSMonster" "model" "models/houndeye.mdl" "netname" "Houndeye" "health" "skill:houndeye_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "32" "team" "2" "propdata" "actor_alien" "speed_walk" "32" "speed_run" "192" "attack_ranged_range" "192" "snd_idle" "monster_houndeye.idle" "snd_pain" "monster_houndeye.pain" "snd_death" "monster_houndeye.death" events { 1 "StartSoundDef" "monster_houndeye.alert" 2 "StartSoundDef" "monster_houndeye.attack" 3 "Shockwave" "sprites/shockwave.spr 192 0 0 2 16 0 255 255 255 255 0" 3 "StartSoundDef" "monster_houndeye.blast" 4 "AddVelocity" "-200 0 250" 5 "StartSoundDef" "monster_houndeye.pain" 6 "StartSoundDef" "monster_houndeye.pain" 7 "SetSkin" "0" } }