Compare commits
3 Commits
7d27c29c07
...
381412e4ba
Author | SHA1 | Date |
---|---|---|
Marco Cawthorne | 381412e4ba | |
Marco Cawthorne | a8aa141778 | |
Marco Cawthorne | a44c86c1a0 |
|
@ -6,7 +6,7 @@ BASEGAME valve
|
|||
|
||||
// you don't really want to change these
|
||||
RTCBROKER master.frag-net.com:27950
|
||||
PROTOCOLNAME "Nuclide"
|
||||
PROTOCOLNAME "FTE-HalfLife"
|
||||
MAINCONFIG game.cfg
|
||||
DOWNLOADSURL "http://www.frag-net.com/dl/packages"
|
||||
|
||||
|
|
|
@ -507,12 +507,6 @@ HUD_Draw(void)
|
|||
Damage_Draw();
|
||||
}
|
||||
|
||||
string g_specmodes[] = {
|
||||
"Free Camera",
|
||||
"Third Person",
|
||||
"First Person"
|
||||
};
|
||||
|
||||
/* specatator main entry */
|
||||
void
|
||||
HUD_DrawSpectator(void)
|
||||
|
|
|
@ -142,7 +142,7 @@ HLMultiplayerRules::PlayerDeath(NSClientPlayer pl)
|
|||
pl.gflags &= ~GF_FLASHLIGHT;
|
||||
pl.gflags &= ~GF_EGONBEAM;
|
||||
|
||||
Sound_Play(pl, CHAN_AUTO, "player.die");
|
||||
Sound_Play(pl, CHAN_AUTO, "Player.Death");
|
||||
|
||||
/* force respawn */
|
||||
if (cvar("mp_forcerespawn") == 1) {
|
||||
|
|
|
@ -27,7 +27,7 @@ HLSingleplayerRules::PlayerDeath(NSClientPlayer pl)
|
|||
pl.SetSolid(SOLID_NOT);
|
||||
pl.SetTakedamage(DAMAGE_NO);
|
||||
pl.SetHealth(0);
|
||||
pl.StartSoundDef("player.die", CHAN_AUTO, true);
|
||||
pl.StartSoundDef("Player.Death", CHAN_AUTO, true);
|
||||
|
||||
pl.gflags &= ~GF_FLASHLIGHT;
|
||||
pl.armor = pl.activeweapon = pl.g_items = pl.weapon = 0;
|
||||
|
|
|
@ -47,10 +47,6 @@ seta "cross_color" "0 255 0"
|
|||
// disable some nuclide niceties
|
||||
seta cg_muzzleDLight 0
|
||||
|
||||
// config compat
|
||||
alias mp_timelimit timelimit
|
||||
alias mp_fraglimit fraglimit
|
||||
|
||||
// video settings
|
||||
seta gl_overbright 0
|
||||
seta gl_ldr 1
|
||||
|
|
Loading…
Reference in New Issue